http://bugs.winehq.org/show_bug.cgi?id=58362
Bug ID: 58362 Summary: Virus The Game doesn't render properly. Product: Wine Version: 10.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: hibbsncc1701@gmail.com Distribution: ---
Created attachment 78754 --> http://bugs.winehq.org/attachment.cgi?id=78754 Console log.txt
When running Virus The Game, the game's menus appear corrupted in most cases. With different sections of the screen not updating properly. When actually in a level, most of the UI is missing, and the 3D environment is rendered with bad texture colors.
See attached images.
Creating the HKCU\Software\Wine\Direct3D\renderer registry value and setting it to "gdi", makes the UI visible when the player is in a level, but does nothing to fix the game's broken texture colors, nor does it fix the menus.
This bug occurs regardless of whether or not the game uses it's D3D support or it's software renderer (Game uses Renderware 2.0. SW rendering is enabled by renaming RWDL6D3D.DLL in the game's install directory.) Can't really test the game's GLIDE renderer because none of the wrappers I've tried work under wine. (dgVoodoo just crashes under wine when enabled, others seem to require a native ddraw.dll which fails due to missing functions "wine: Call from 7BD45358 to unimplemented function GDI32.dll.GdiEntry1, aborting".)
Console log attached.