http://bugs.winehq.org/show_bug.cgi?id=21299
Summary: Thief: whole screen flicks in time of weapon blinking Product: Wine Version: 1.1.36 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: eugene.shalygin@gmail.com
When Garret activate any weapon or item which blik or shine in slot (sword, blackjack, compas, ..) the item seems to not shines or blinks but instead of that the whole screen changes brightness in time of that blinking or shining. When item or weapon deactivated, screen blinking desappears
http://bugs.winehq.org/show_bug.cgi?id=21299
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr 2010-01-09 20:43:49 --- Please fulfill a correct bug report:
what distro, what video card, what driver. And attach the console output. For this, use Wine with debug symbols
http://bugs.winehq.org/show_bug.cgi?id=21299
--- Comment #2 from Eugene Shalygin eugene.shalygin@gmail.com 2010-01-11 11:57:52 --- ArchLinux, NVIDIA 8600M GS with NVIDIA 190.53 drivers
What kind of log should I attach. WINDEBUG=+all or +relay or something another?
Also, this incorrect behaviour sometimes corrects after several jumps to/from game menu (via Esc key)
http://bugs.winehq.org/show_bug.cgi?id=21299
--- Comment #3 from joaopa jeremielapuree@yahoo.fr 2010-01-11 13:16:02 --- Unless requested by developpers, backtrace should be sent without any debug channel.
http://bugs.winehq.org/show_bug.cgi?id=21299
--- Comment #4 from Eugene Shalygin eugene.shalygin@gmail.com 2010-01-12 08:50:35 --- Created an attachment (id=25695) --> (http://bugs.winehq.org/attachment.cgi?id=25695) console log from run
Here is console log from schedtool -a 0x2 -e wine THIEF.EXE
http://bugs.winehq.org/show_bug.cgi?id=21299
Eugene Shalygin eugene.shalygin@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #5 from Eugene Shalygin eugene.shalygin@gmail.com 2010-01-23 09:18:02 --- with 1.1.37 and shaders turned on it seems to be working
http://bugs.winehq.org/show_bug.cgi?id=21299
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org 2010-02-05 11:39:11 --- Closing bugs fixed in 1.1.38.