http://bugs.winehq.org/show_bug.cgi?id=4046
Summary: Freezes waiting for short sound-samples that don't happen with sound off. Product: Wine Version: 0.9.3. Platform: PC URL: http://www.avernum.com/blades/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: jan.wine@zerebecki.de
Start the game after installation and click on "Load Saved Party" and after a short freeze it works like expected. On ms-win this freeze is not there. This happens on most other sound-ocassions in the game, too. When using alsa instead of oss the problem gets worse (not the freeze time, but the sound buffer is repeating, which it isn't with oss). Changing the nice value of the wine-preloader process doesn't help either.
I observed another bug: Directly at the start of the game, during the company logo, there is an adible "pip", that does not happen normaly or with oss, but with alsa.
That game demo is a small (15MiB) download. Direct link: http://www.spidweb.biz/%7Eanonymous/win/BladesOfAvernumDemo.exe