https://bugs.winehq.org/show_bug.cgi?id=41779
Bug ID: 41779 Summary: Direct3D ignores VSync Product: Wine Version: 1.9.23 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: diwulefi@nincsmail.com Distribution: ---
Unreal with the Direct3D render mode runs extemely fast, because it does ignore the vsync when wrapping to OpenGL.
I use the latest nVidia drivers (375.20), VSync is on and outside WINE, it works (tested with glxgears and benchmarks).
WINE version is 1.9.23.
https://bugs.winehq.org/show_bug.cgi?id=41779
WineBuG winebugs140@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winebugs140@gmail.com
--- Comment #1 from WineBuG winebugs140@gmail.com --- Could this bug be a DUPLICATE of Bug 28520?
https://bugs.winehq.org/show_bug.cgi?id=41779
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #2 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to WineBuG from comment #1)
Could this bug be a DUPLICATE of Bug 28520?
Seems likely.
*** This bug has been marked as a duplicate of bug 28520 ***
https://bugs.winehq.org/show_bug.cgi?id=41779
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Direct3D ignores VSync |Unreal ignores VSync in | |Direct3D mode
https://bugs.winehq.org/show_bug.cgi?id=41779
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Austin English austinenglish@gmail.com --- Closing.