http://bugs.winehq.org/show_bug.cgi?id=25222
Summary: Football Manager 2011 fails to load with 3d enabled Product: Wine Version: 1.3.6 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: maquis196@yahoo.co.uk
Created an attachment (id=32024) --> (http://bugs.winehq.org/attachment.cgi?id=32024) debug output for fm2011
When loading Football Manager 2011, the game fails to load with an error reporting to be something about not being able to change back buffer count.
The issue that we have (if you look at appdb page several of us have been working to try and locate issue) is that it _has_ worked in the past on the same box; with both the full version and the demo I've had the game working flawlessly in 3d.
I've never been able to duplicate my efforts as to how I got it working, even doing the same steps which is why I'm raising this bug. The game has a separate 2d match bug/issue which I shall post at some point. So between these 2 errors the game is unplayable.
I've attached the log and I'm happy to run whatever tests are required (right down to new distro, drivers, etc)
Box info; (on my work box right now where I got the game working last time)
Nvidia quadro nvs 450, driver version 260.19.21 Gentoo x86_64 ~amd64 glibc 2.12.1-r3 xorg 1.9.2.901 2.6.34-gentoo wine 1.3.6
http://bugs.winehq.org/show_bug.cgi?id=25222
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
--- Comment #1 from Dmitry Timoshkov dmitry@codeweavers.com 2010-11-20 05:05:47 CST --- http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity
http://bugs.winehq.org/show_bug.cgi?id=25222
budurbenim@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |budurbenim@hotmail.com
http://bugs.winehq.org/show_bug.cgi?id=25222
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from GyB gyebro69@gmail.com 2013-01-20 10:39:54 CST --- @Christopher May: would you check this bug again with a recent Wine version? At least the demo version works now (native d3dx9_36 is still needed).
http://bugs.winehq.org/show_bug.cgi?id=25222
--- Comment #3 from Christopher May maquis196@yahoo.co.uk 2013-01-20 16:31:03 CST --- Ah forgot about this bug :S. Well from previous testing it seems the only thing that helped with running this game was running stress with threads equal to cores. This bug report might still be an issue since there was only a problem when 3d was enabled.
In fact, the fix for football manager 2012 to get that working was to run the game on one core and then enabled all cores again, so maybe same issue?
http://bugs.winehq.org/show_bug.cgi?id=25222
--- Comment #4 from GyB gyebro69@gmail.com 2013-01-20 21:06:05 CST --- Does the demo have the same problem: http://www.fileplanet.com/216962/210000/fileinfo/Football-Manager-2011-Demo-...
I ask because the demo shows the same problem as your original description: I have to start the demo with 'taskset -c 0' in order to get it running. This is up until Wine 1.5.14. Since 1.5.15 the demo starts fine without setting cpu affinity.
http://bugs.winehq.org/show_bug.cgi?id=25222
--- Comment #5 from Christopher May maquis196@yahoo.co.uk 2013-01-21 10:05:47 CST --- Well as of my 1.5.22 copy, you are right. The game (with native d3dx9_36) runs perfectly fine without anything else required.
So yeah, bug gone :) (if theres any fm2012 bugs that are similar, they should be closed to as well, I can test that game as well).
http://bugs.winehq.org/show_bug.cgi?id=25222
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #6 from GyB gyebro69@gmail.com 2013-01-21 10:07:14 CST --- (In reply to comment #5)
Well as of my 1.5.22 copy, you are right. The game (with native d3dx9_36) runs perfectly fine without anything else required.
So yeah, bug gone :) (if theres any fm2012 bugs that are similar, they should be closed to as well, I can test that game as well).
Thanks for re-testing...reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=25222
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2013-02-01 04:57:12 CST --- Closing bugs fixed in 1.5.23.
https://bugs.winehq.org/show_bug.cgi?id=25222
chochoy.nicolas@free.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chochoy.nicolas@free.fr