http://bugs.winehq.org/show_bug.cgi?id=7929
------- Additional Comments From viriiboxen@gmail.com 2007-04-04 15:15 ------- This bug also applies to Command and Conquer: Generals. The game doesn't seem to be able to resolve the machine's IP address correctly, but this can be worked around by typing the IP and hostname manually into /etc/hosts. When this is done, a game running on Windows in the same network can see the wine installation in the lobby and receive text from it in the chat, but the inverse isn't true, the wine one only sees itself. A game created in wine shows up in windows, but an attempt to connect will fail with a timeout. However, using the Direct Connect method in Generals, multiplayer seems to work fine. Sadly, Tiberium Wars seems to lack that option, so that workaround isn't available.