http://bugs.winehq.org/show_bug.cgi?id=9241
Summary: Half Life 2: Deathmatch crashes when playing online. Product: Wine Version: 0.9.42. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P3 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: th@zirkonium.net
Hi.
Half-Life 2: Deathmatch _always_ crashes when playing online after 3-30 seconds.
When playing offline (locally, "create server") the game runs *very* smoothly. However when joining a server, the game runs fine for (random time) 3-30 seconds, then crashes.
This is a real shame since otherwise it runs beautifully.
Additional info:
Wine parameters: -applaunch 320 -dxlevel 90 -novid -heapsize 512000 Nvidia Geforce 6600, Athlon64 (32bit Ubuntu 7.10), Nvidia drivers version 100.14.11-pkg1 (Note that I don't think versions matter here - This has happened with all versions of distribution/wine/drivers at least for a year, never bothered to file a bug report before).
Bounty: I promise to donate little money for couple beers if someone manages to solve this :P