http://bugs.winehq.org/show_bug.cgi?id=8606
--- Comment #33 from Janusz Korzeniak jkorzeniak@gmail.com 2012-02-28 17:16:13 CST --- hello, i have tested JointOps on some versions of wine. Im using Debian Sid, amd64, PlayOnLinux, and Steam version of JointOps. I have tested on wine: - 1.0.1 (from debian repository) - 1.2.0 (playonlinux, x86 version) - 1.3.7 (playonlinux, x86 version) - 1.4-rc5 (playonlinux amd64 version) - 1.4-rc5 (winehq repository of unstable debs) in every one versions ive getting message like this "Unable to create a network socket". and games dont want to start. when im starting the game with console, console said:
wine: could not load L"C:\windows\system32\plugplay.exe": Module not found err:menubuilder:WinMain unknown option -a err:menubuilder:WinMain unknown option -r fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer fixme:imm:ImmDisableIME (-1): stub WARNING: Trying to create a socket of type SOCK_RAW, this will fail unless you have special permissions.
I have tried Mike Kaplinskiy command, and its works for last message, console dont show it again, but the game stil giving me "Unable to create a network socket". Any suggestions? ;) I think, that this line:
sudo setcap cap_net_raw+eip /usr/bin/wineserver
could help us, but we need a working game :P