http://bugs.winehq.org/show_bug.cgi?id=32596
Bug #: 32596 Summary: Skydrift background glitches Product: Wine Version: unspecified Platform: x86 OS/Version: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: paulthetall@gmail.com Classification: Unclassified
The game Skydrift works fine itself, but it has some nasty background glitches which are very annoying. Especially in some specific levels this makes the game un-enjoyable. Seems this counts for everyone tested this game:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=25176&i...
http://appdb.winehq.org/objectManager.php?sClass=version&iId=25176&i...
Have a screenshot attached.
If you need me to do some test debugrun stuff with some extensions let me know.
Mac OSX 10.8.2 AMD Radeon 6770M graphicscard
http://bugs.winehq.org/show_bug.cgi?id=32596
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #1 from GyB gyebro69@gmail.com 2013-11-28 01:24:49 CST --- Exactly what kind of glitches do you observe? Could you attach a screenshot of the problem? Also please specify your Wine version in the bug report. I'm using a Nvidia card with binary drivers 325.15 and have 2 different problems regarding in-game visuals: 1. constant screen flickering that can be worked around by enabling 'StrictDrawOrdering' in the registry. 2. trees are not rendered correctly
wine-1.7.7-86-g6d0d018
http://bugs.winehq.org/show_bug.cgi?id=32596
--- Comment #2 from Paul The Tall paulthetall@gmail.com --- (In reply to comment #1)
Exactly what kind of glitches do you observe? Could you attach a screenshot of the problem? Also please specify your Wine version in the bug report. I'm using a Nvidia card with binary drivers 325.15 and have 2 different problems regarding in-game visuals:
- constant screen flickering that can be worked around by enabling
'StrictDrawOrdering' in the registry. 2. trees are not rendered correctly
wine-1.7.7-86-g6d0d018
Yes number 2 for mee. the trees are not rendering correctly for me as well.
http://bugs.winehq.org/show_bug.cgi?id=32596
Christopher Larson kergoth@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kergoth@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=32596
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download Status|UNCONFIRMED |NEW URL| |http://store.steampowered.c | |om/app/91100/ Component|-unknown |directx-d3d Version|unspecified |1.5.20 Summary|Skydrift background |Trees not rendered |glitches |correctly in Skydrift Ever confirmed|0 |1
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Still an issue in Wine 1.7.24
The problem is present both with nouveau and the Nvidia binary drivers (340.24) Reducing graphical details in the game to the minimum, disabling GLSL/multisampling or installing native d3dx9*/d3dcompiler_43.dll don't help either.
The only d3d related lines in the terminal:
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
Demo version is available on Steam, link added to URL.
Fedora 20 Nvidia binary drivers 340.24
http://bugs.winehq.org/show_bug.cgi?id=32596
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 49266 --> http://bugs.winehq.org/attachment.cgi?id=49266 screenshot
https://bugs.winehq.org/show_bug.cgi?id=32596
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine (3.11) ?
https://bugs.winehq.org/show_bug.cgi?id=32596
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- The problem remains in wine-3.11-150-g80205232d3.
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 396.24
https://bugs.winehq.org/show_bug.cgi?id=32596
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #7 from Paul Gofman gofmanp@gmail.com --- According to the the test results is [1] this is a duplicate of Bug #37073, as the same patch is fixing the issue here. Given that, it is hard to guess how this issue can be about something different.
1. https://bugs.winehq.org/show_bug.cgi?id=37073#c10
https://bugs.winehq.org/show_bug.cgi?id=32596
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be Resolution|--- |DUPLICATE Status|NEW |RESOLVED
--- Comment #8 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to Paul Gofman from comment #7)
According to the the test results is [1] this is a duplicate of Bug #37073,
*** This bug has been marked as a duplicate of bug 37073 ***
https://bugs.winehq.org/show_bug.cgi?id=32596
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Duplicate.