https://bugs.winehq.org/show_bug.cgi?id=44317
Bug ID: 44317 Summary: 3.0-rc5 removes elements displayed in version 2.18, displays hidden instead. Product: Wine Version: 3.0-rc5 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: brian.black@email.com Distribution: ---
Created attachment 60167 --> https://bugs.winehq.org/attachment.cgi?id=60167 Example image 01 2.18 staging comparison
Mounts, eyes, external layers of armor fails to render. (Invisible) bounding boxes are displayed as opaque black or red boxes at campfires. Unlike 2.18 staging 3.0-rc5 is missing elements rendered in 2.18 such as tree leaves and other background elements.
I will now illustrate this with the attachments. While I edited these using GIMP to add text and call outs, no graphic details to images were altered.
1. Image01 (2.18) shows my "pet" flying on the left side of the screen wearing his orange clothing, the buildings in the background are fogged in blue as they should be, and the big tree has the pinkish leaves. All of these elements are normal and have no issue. My character is missing his boots (no feet) and has no eyes, while all other character have all these items.
2. Image02 (3.0-rc5) shows my "pet" now flying in front of the tree on the right. The tree is missing leaves and is now bare. The background is now black and even more elements are missing from my character than before.
3. Image03 (3.0-rc5) shows me mounted on my wolf the same mount as my friend posed nearby to illustrate the effect is just my character and not other characters. The application it seems handles the individual character differently than those of other players and non player AIs.
This game is completely unplayable under 3.0-rc5, due to the fact many areas show as solid colors (such as black). Making it near next to impossible to navigate dungeons. Anyone playing in 2.18-staging should remain there for game play purposes. While debugging continues in 3.0 and beyond.
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #1 from Brian brian.black@email.com --- Created attachment 60168 --> https://bugs.winehq.org/attachment.cgi?id=60168 Example image 02 3.0-rc5
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #2 from Brian brian.black@email.com --- Created attachment 60169 --> https://bugs.winehq.org/attachment.cgi?id=60169 Example image 03 - player character versus others
https://bugs.winehq.org/show_bug.cgi?id=44317
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
--- Comment #3 from Fabian Maurer dark.shadow4@web.de --- You need to differentiate between staging and vanilla wine. Does it work with wine-2.18 too, or only with wine-staging-2.18?
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #4 from Brian brian.black@email.com --- (In reply to Fabian Maurer from comment #3)
You need to differentiate between staging and vanilla wine. Does it work with wine-2.18 too, or only with wine-staging-2.18?
I am using "wine-2.18 staging" as a comparison, but have checked wine-2.18. Same effect in both other than the vanilla has an odd striation pattern on the textures. However this is not about any issue with 2.18 This is about 3.0 failing to render background and adding items that should remain invisible to the viewer. I am adding the campfire issue image along with the odd pattern from 2.18, just to clarify the application is visually unplayable in 3.0-rc5.
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #5 from Brian brian.black@email.com --- Created attachment 60183 --> https://bugs.winehq.org/attachment.cgi?id=60183 Standing near campfire, using WINE 2.18 (vanilla)
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #6 from Brian brian.black@email.com --- Created attachment 60184 --> https://bugs.winehq.org/attachment.cgi?id=60184 Same position as before with 3.0-rc5
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #7 from Rosanne DiMesio dimesio@earthlink.net --- What game is this?
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #8 from Fabian Maurer dark.shadow4@web.de --- Can you make a regression test to find out which commit causes the issue?
https://bugs.winehq.org/show_bug.cgi?id=44317
Brian brian.black@email.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |https://www.arcgames.com/en | |/games/neverwinter
--- Comment #9 from Brian brian.black@email.com --- (In reply to Rosanne DiMesio from comment #7)
What game is this?
Neverwinter Online, a free to play MMO by Cryptic. They also make Star Trek Online I haven't tested it, but my hands are full testing this one. Since they are essentially the same game engine with minor differences, Star Trek might have the same issues. I will add the url in the proper area above. The download for each game is over 20 GB each. Be sure you have the resources to test it.
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #10 from Brian brian.black@email.com --- (In reply to Fabian Maurer from comment #8)
Can you make a regression test to find out which commit causes the issue?
I will do what I can, as you can probably tell, I jumped from WINE 2.18-Staging to WINE 3.0-rc5 and that is because I don't have the time at my disposal often. I am running this in Ubuntu and while I have access to multiple machines with a variety of OS, I am keeping this test on the same machine and just swapping the WINE version.
Hardware Information i3-2100 CPU 3.10 Ghz 4GB RAM 1GB Radeon AMD Cedar HDD 2, 1 TB
OS Multiboot Ubuntu x86 <-- testing OS for this project. Ubuntu 64 Windows 7 Ultimate
I will get back to you when I have more results. Thank you for your time looking into this.
https://bugs.winehq.org/show_bug.cgi?id=44317
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- See Also| |https://bugs.winehq.org/sho | |w_bug.cgi?id=44356
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #11 from Brian brian.black@email.com --- Created attachment 60277 --> https://bugs.winehq.org/attachment.cgi?id=60277 OS 32 versus 64 bit
The following images are the same game (Neverwinter Online) using the same folder and not another installation. Both are using Wine 3.0 stable version. The only change here is which OS was booted from the Grub. No virtual machines the same PC and GPU described above was used.
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #12 from Brian brian.black@email.com --- Created attachment 60278 --> https://bugs.winehq.org/attachment.cgi?id=60278 OS 32 versus 64 bit
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #13 from Brian brian.black@email.com --- Created attachment 60279 --> https://bugs.winehq.org/attachment.cgi?id=60279 OS 32 versus 64 bit
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #14 from Brian brian.black@email.com --- Created attachment 60280 --> https://bugs.winehq.org/attachment.cgi?id=60280 OS 32 versus 64 bit
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #15 from Brian brian.black@email.com --- In image 60279 one can see that both have a large visible cube spinning around the campfire. It appears as a red cube in 32 bit OS and a black cube in the 64 bit OS. The 32 bit OS omits feet, armor, hair, eyes, and mounts. (image 60280) The only issue with the 64 bit OS is extra objects like grass some times flashes white as you move.
At this point there seems to less of an issue, if you are running 64 bit Linux, as opposed to 32 bit. This remains as an unresolved bug in the 32 bit system.
Also to the regression question of where the campfire cubes first appeared in Wine, Wine 2.19 (and all prior) don't display these cubes. Wine 2.20 and above show cubes at the campfire. The slowly rotate as I believe they are linked to a semi-transparent image of a blue ring and glowing swirl around the campfire. Instead this texture is being shown as a large bounding box instead.
As always, I hope these images will improve upon Wine and assist the Linux community.
https://bugs.winehq.org/show_bug.cgi?id=44317
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression CC| |joseph.kucia@gmail.com
--- Comment #16 from Józef Kucia joseph.kucia@gmail.com --- Please run a regression test if possible:
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #17 from Fabian Maurer dark.shadow4@web.de --- Any update on this? Is it still relevant?
https://bugs.winehq.org/show_bug.cgi?id=44317
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #18 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-6.23?
https://bugs.winehq.org/show_bug.cgi?id=44317
--- Comment #19 from joaopa jeremielapuree@yahoo.fr --- Thank you for the report. If the bug is fixed for you, you can close it as FIXED.
https://bugs.winehq.org/show_bug.cgi?id=44317
Alex Henrie alexhenrie24@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED CC| |alexhenrie24@gmail.com
--- Comment #20 from Alex Henrie alexhenrie24@gmail.com --- When I try to install Neverwinter in a 32-bit Wine bottle, I get an error dialog that says "Support for 32-Bit Microsoft Windows Operating Systems has ended. You will be unable to play using this Operating System."
Since this bug only affected 32-bit Wine, I don't think it's possible to reproduce it anymore.
https://bugs.winehq.org/show_bug.cgi?id=44317
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #21 from Austin English austinenglish@gmail.com --- Closing.