http://bugs.winehq.org/show_bug.cgi?id=21428
Summary: Stronghold 2: some textures are not displayed, map hangs for a while when scrolled; Product: Wine Version: 1.1.36 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: alientor@poczta.onet.pl
Created an attachment (id=25805) --> (http://bugs.winehq.org/attachment.cgi?id=25805) terminal output, what You see should be multiplied...
Hi;
I've installed 'Stronghold 2 1.4' on 'Ubuntu 9.10' with 'Wine 1.1.36', the game didn't work at first, but started after installing DirectX 9.0c. Almost everything is fine, the game loads fine (except for the first time when it hanged at players name confirmation...). Menu, options etc. looks and works perfectly. Then I tried playing...
On the play-map I can see the grass, trees, water is always perfectly displayed... and so on, but except for two buildings, stockpile and sawmill I see squares in blue or red colour, I haven't seen any units also, maybe the weren't any at this time, but most likely they're not displayed correct also.
It looks to me that this could be fixed, as game doesn't crash, it only looks funny. What should I change to get it to work? I've seen this bug in other posts, but it never seemed to be the problem that was fixed. Could anyone help?
http://bugs.winehq.org/show_bug.cgi?id=21428
Danny A protojay@mailinator.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |protojay@mailinator.com
--- Comment #1 from Danny A protojay@mailinator.com 2010-01-20 15:42:53 --- Please post screenshots to demonstrate your problem.
http://bugs.winehq.org/show_bug.cgi?id=21428
--- Comment #2 from Marcin alientor@poczta.onet.pl 2010-01-22 04:58:53 --- Created an attachment (id=25830) --> (http://bugs.winehq.org/attachment.cgi?id=25830) screenshots of the problem
Hello again.
I've just attached screen shots of the problem.
http://bugs.winehq.org/show_bug.cgi?id=21428
p.malishev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |p.malishev@gmail.com
--- Comment #3 from p.malishev@gmail.com 2010-03-07 15:42:57 --- I can confirm that with Kubuntu 9.10, wine 1.1.31, Stronghold2 1.4. I've copied d3dx9_*.dll's to Stonghold's directory. Some models (textures?) does not appear. I can't see castle, peasants, granary, ...
There were problems with 1.4 patch (I've tested different patches): $ wine Stronghold2\ v1.4\ update.exe fixme:shell:IShellLinkA_fnGetPath (0x21292a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21292a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129710): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129710): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21298a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x21298a0): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129a70): WIN32_FIND_DATA is not yet filled. fixme:shell:IShellLinkA_fnGetPath (0x2129a70): WIN32_FIND_DATA is not yet filled. fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub fixme:shell:DllCanUnloadNow stub
The log of wine while starting game: 2$ wine Stronghold2.exe err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-2000-00001d000000} err:rpc:I_RpcReceive we got fault packet with status 0x80010108 err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-2000-00001d000000} err:rpc:I_RpcReceive we got fault packet with status 0x80010108 fixme:win:EnumDisplayDevicesW ((null),0,0x2ccf588,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x2cceed4,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x2ccf774,0x00000000), stub! fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15df88,0x166ca8): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15df88,0x166ca8): stub fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub wine client error:0: init_thread failed with status c000011f
http://bugs.winehq.org/show_bug.cgi?id=21428
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2011-07-09 09:09:00 CDT --- still a bug in current wine?
http://bugs.winehq.org/show_bug.cgi?id=21428
--- Comment #5 from Austin English austinenglish@gmail.com 2013-11-13 16:52:42 CST --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.6 or newer) wine? If so, please attach the terminal output in 1.7.6 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=21428
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #6 from Jarkko K jarkko_korpi@hotmail.com --- I tried the demo with wine 1.7.15 or 1.7.16
No matter what settings I tried, it complained about some effects. But I could pass into game if I clicked few times ok and then x. But the game itself crashed.
So regarding my experinece I wouldnt expect the hole game working with up to date wine, without some patches/dll overrides.
https://bugs.winehq.org/show_bug.cgi?id=21428
--- Comment #7 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.51 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=21428
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com, | |winetest@luukku.com
--- Comment #8 from winetest@luukku.com --- Abandoned.
https://bugs.winehq.org/show_bug.cgi?id=21428
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #9 from Bruno Jesus 00cpxxx@gmail.com --- No reply to 3 retest requests in the last 5 years, resolving abandoned.
https://bugs.winehq.org/show_bug.cgi?id=21428
Frédéric Delanoy frederic.delanoy@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Frédéric Delanoy frederic.delanoy@gmail.com --- Closing ABANDONED bugs.