http://bugs.winehq.org/show_bug.cgi?id=219
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net
--- Comment #93 from Anastasius Focht focht@gmx.net 2011-06-07 15:11:53 CDT --- Hello,
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Hi, i just tested two games with safedisc in wine-1.1.13 and none of these complained "put the original CD into CD-ROM!" I tested:
Need for Speed Underground 1 ~ safedisk 2.90.040
Need for Speed Underground 2 ~ safedisk 3.20.030
So it looks like safedisc support is implemented very well. Damn well, because my backup CD copies of these two game which works flawlessly under windows don't run under wine (under windows these backup CDs even don't need SW support like hide CD-R). I have to use originals in wine :( Any comment how is it possible?
I have installed Need for speed underground 2 on wine 1.2 RC 3. I am running Kubuntu 10.04 on a 64-bit dual core AMD system. I still get the "Please insert the correct DVD-ROM, select OK and restart application" message when I start the game. I presume its the copy protection talking there, right? Wine is pointing to the correct cdrom path and the CD is mounted when I run the game. --- quote ---
No problems either.
$ wine --version wine-1.3.21-254-g5bf7622
--- snip --- -=[ ProtectionID v0.6.4.0 JULY]=- (c) 2003-2010 CDKiLLER & TippeX Build 07/08/10-17:57:05 Ready... Scanning -> H:.wine\drive_c\Program Files\EA GAMES\Need for Speed Underground 2\speed2.exe File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5987982 (05B5E8Eh) Byte(s) -> File has 1166990 (011CE8Eh) bytes of appended data starting at offset 0499000h [File Heuristics] -> Flag : 00000000000000000100000000000111 (0x00004007) [!] Safedisc v3.20 - v4.xx or newer [removed version] detected ! [i] removed version is Safedisc v4.00.000 - v4.00.003 [i] Appended data contents.... [.] o: 0x00499028 / t: <0xA8726B03> <0xEF01996C> <0x00000001> / s: 00207961 byte(s) -> ~decdf3.tmp [.] o: 0x004CBCA8 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00011923 byte(s) -> clcd32.dll [.] o: 0x004CEB62 / t: <0xA8726B03> <0xEF01996C> <0x0000044C> / s: 00004122 byte(s) -> clcd16.dll [.] o: 0x004CFBA0 / t: <0xA8726B03> <0xEF01996C> <0x0000044D> / s: 00037971 byte(s) -> mcp.dll [.] o: 0x004D901C / t: <0xA8726B03> <0xEF01996C> <0x0000000B> / s: 00005446 byte(s) -> SecDrv04.VxD [.] o: 0x004DA587 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00059964 byte(s) -> ~e5.0001 [.] o: 0x004E8FEA / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00045056 byte(s) -> PfdRun.pfd [.] o: 0x004F4012 / t: <0xA8726B03> <0xEF01996C> <0x00000000> / s: 00794152 byte(s) -> ~df394b.tmp [CompilerDetect] -> Visual C++ 7.0 (Visual Studio 2002) - Scan Took : 0.275 Second(s) --- snip ---
Media validation works fine.
The installer is a bit picky about working folder (only run directly from CD1 mount point). You can copy AutoRun.exe and AutoRunGUI.dll off CD1 to another (temp) folder and run "AutoRun.exe" from there (do 'wine eject' and (auto)mount when it asks for CD2).
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Could someone remove "Need for Speed Underground 2" from list of "Show Apps affected by this bug"? I don't know how to do it...
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I'd rather close these stupid metabugs ... everyone keeps adding "dupes" and the list gets longer and longer without actually targeting specific versions/issues. Many appdb entries are not properly maintained/tested due to this metabug, giving false impression.
Regards