http://bugs.winehq.org/show_bug.cgi?id=17975
Summary: rendering problem in both oblivion and fallout3 Product: Wine Version: 1.1.18 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: anarchic.teapot@gmail.com
rendering problem in both oblivion and fallout3 (see attached screenshot)
environement: OS: ubuntu jaunty arch: intel quad core extreme gfx: geforce 9600 gt driver: nvidia 180.44 wine: 1.1.18
regedit settings: Current_user/Software/Wine/Direct3D "DirectDrawRenderer"="gdi" "OffscreenRenderingMode"="fbo" "PixelShaderMode"="enabled" "SoftwareEmulation"="enabled" "UseGLSL"="enable" "VertexShaderMode"="hardware" "VideoDescription"="NVIDIA GeForce 9600 GT" "VideoDriver"="nv4_disp.dll" "VideoMemorySize"="512"
applyed fallout d3d patch (the updated version) here: http://bugs.winehq.org/attachment.cgi?id=20312
both game install and run fine but while indoors (dungeon, shops, ..) are fine, outdoors (in both cyrodiil and wasteland) have corrupted area: missing floor and terrains and corrupted trees. it's not always true though, i just need to walk for a little while 1 or 2min and i will encounter such area. if i save and exit the game, and then reload the are is displayed correctly, then i walk around for a while and then i find another corrupted area. (see screenshot)
tnx for your attention
http://bugs.winehq.org/show_bug.cgi?id=17975
--- Comment #1 from nyarlatothep anarchic.teapot@gmail.com 2009-04-08 05:18:52 --- Created an attachment (id=20335) --> (http://bugs.winehq.org/attachment.cgi?id=20335) oblivion screenshot show missing terrains and corrupted trees
http://bugs.winehq.org/show_bug.cgi?id=17975
--- Comment #2 from Austin English austinenglish@gmail.com 2009-10-08 02:04:11 --- Looks fine for me in fallout3, nvidia 9800 gtx, 190.18 drivers.
http://bugs.winehq.org/show_bug.cgi?id=17975
dm.insomnia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dm.insomnia@gmail.com
--- Comment #3 from dm.insomnia@gmail.com 2010-02-28 13:18:37 --- I am seeing this as well with wine version 1.0.1.
My VideoMemorySize is also set to 512 in regedit though I think I see the same behavior even if I don't set it.
http://bugs.winehq.org/show_bug.cgi?id=17975
--- Comment #4 from Austin English austinenglish@gmail.com 2010-07-10 14:38:46 --- Is this still in 1.2-rc7? Can you upload a savegame at a point where the rendering is broken?
http://bugs.winehq.org/show_bug.cgi?id=17975
jakob.massem@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jakob.massem@gmx.de
http://bugs.winehq.org/show_bug.cgi?id=17975
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr 2011-07-18 10:10:21 CDT --- no news since 1 year and half.
This bug can be closed as ABANDONED
http://bugs.winehq.org/show_bug.cgi?id=17975
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #6 from Austin English austinenglish@gmail.com 2011-07-18 12:04:33 CDT --- Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=17975
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |wylda@volny.cz
--- Comment #7 from Wylda wylda@volny.cz 2011-07-18 13:56:04 CDT ---
Closing.