http://bugs.winehq.org/show_bug.cgi?id=8357
joneill@escom.us changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joneill@escom.us
--- Comment #36 from joneill@escom.us 2008-11-09 13:47:05 --- I am experiencing this issue with Wine 1.1.18 on Gentoo Linux. Console output for that version is almost identical to the output submitted on 2008-09-01.
From looking at the logs, I believe the problem is that Wine is not supporting
"AL16" and "R16" format textures, which are now being used by the game character models.
This problem has been tested and confirmed with both the regular EverQuest and the EverQuest Test Server client. Testing was performed with the D3DX9_30.DLL fix installed, which was obtained from http://angeliqe.com/d3dx9_30.dll on 2008-11-09.
Test Environment Specs: Distribution: Gentoo Linux x86_64 Kernel/Processsor: Linux 2.6.25-gentoo-r7z64 #1 SMP PREEMPT Sun Sep 28 21:15:09 CDT 2008 x86_64 Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz GenuineIntel GNU/Linux Memory: 2GB Video: NVIDIA GeForce 7900 GS PCI Express; NVIDIA Drivers 173.14.09 Monitor: Dell Trinitron CRT; 1600x1200 Wine Version: 1.1.18 Game: EverQuest Live / Test Server