https://bugs.winehq.org/show_bug.cgi?id=42912
Bug ID: 42912 Summary: Death to Spies: Moment of Truth demo needs d3dx9_skin_info_ConvertToIndexedBlendedMesh Product: Wine Version: 2.7 Hardware: x86-64 URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip OS: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 58057 --> https://bugs.winehq.org/attachment.cgi?id=58057 screenshot
Crashes on level loading.
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 0x10cac280, mesh_in 0x633564c0, options 0, palette_size 69, adjacency_in 0x6c9cd58, adjacency_out 0x6cb00e8, face_remap (nil), vertex_remap (nil), max_face_infl 0x32f88c, num_bone_combinations 0x32f860, bone_combination_table 0x32f86c, mesh_out 0x32f830 stub! fixme:d3dx:d3dx9_mesh_OptimizeInplace D3DXMESHOPT_VERTEXCACHE not implemented.
Native d3dx9_32 fixes the issue.
https://bugs.winehq.org/show_bug.cgi?id=42912
--- Comment #1 from Andrey Gusev andrey.goosev@gmail.com --- Created attachment 66484 --> https://bugs.winehq.org/attachment.cgi?id=66484 error message with wine-5.2
https://bugs.winehq.org/show_bug.cgi?id=42912
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Death to Spies: Moment of |Death to Spies: Moment of |Truth demo needs |Truth demo crashes with |d3dx9_skin_info_ConvertToIn |builtin d3dcompiler_47 or |dexedBlendedMesh |d3dx9_32
--- Comment #2 from Andrey Gusev andrey.goosev@gmail.com --- These fixmes aren't related to the crash.
https://bugs.winehq.org/show_bug.cgi?id=42912
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|2.7 |1.6 Severity|minor |normal Product|Wine |vkd3d Summary|Death to Spies: Moment of |Death to Spies: Moment of |Truth demo crashes with |Truth demo crashes due to |builtin d3dcompiler_47 or |HLSL shader compilation |d3dx9_32 |failure Component|d3d-util |hlsl
--- Comment #3 from Gijs Vermeulen gijsvrm@gmail.com --- Still present with wine-8.0rc2.
0024:fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x1000. 0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0024:err:d3dcompiler:D3DCompile2 Shader log: 0024:err:d3dcompiler:D3DCompile2 <anonymous>:21:13: E5005: Function "tex2D" is not defined. 0024:err:d3dcompiler:D3DCompile2
https://bugs.winehq.org/show_bug.cgi?id=42912
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED
--- Comment #4 from Gijs Vermeulen gijsvrm@gmail.com --- Grouping HLSL bugs by missing functionality.
*** This bug has been marked as a duplicate of bug 33979 ***
https://bugs.winehq.org/show_bug.cgi?id=42912
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Gijs Vermeulen gijsvrm@gmail.com --- Closing DUPLICATE.