https://bugs.winehq.org/show_bug.cgi?id=42881
Bug ID: 42881 Summary: Dungeon & Dragons online (DDO) directx11 render faults Product: Wine Version: 2.6 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx11 Assignee: wine-bugs@winehq.org Reporter: relaxcold@gmail.com Distribution: ---
Created attachment 58003 --> https://bugs.winehq.org/attachment.cgi?id=58003 screenshoot showing render problem with directx11 in ddo
When using directx11 in Dungeons & Dragons online, many parts are now starting to work, but there is still some problems with the rendering of e.g. the floor as shown on the attached screenshot.
https://bugs.winehq.org/show_bug.cgi?id=42881
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Component|directx-d3dx11 |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=42881
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #1 from winetest@luukku.com --- The issue is most likely a dupe of some bugs that are already reported and dupe of some that aren't reported. Wine is still lacking dx11 features. But you need to attach console output. We can't fix anything just based on a picture.
https://bugs.winehq.org/show_bug.cgi?id=42881
Lionhair relaxcold@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #58003|0 |1 is obsolete| |
--- Comment #2 from Lionhair relaxcold@gmail.com --- Created attachment 58235 --> https://bugs.winehq.org/attachment.cgi?id=58235 log from terminal when running ddo
As requested I started the program from terminal to get a log
https://bugs.winehq.org/show_bug.cgi?id=42881
Lionhair relaxcold@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|2.6 |2.8
https://bugs.winehq.org/show_bug.cgi?id=42881
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|2.8 |2.6
--- Comment #3 from Józef Kucia joseph.kucia@gmail.com --- Please don't change the original reported version.
https://bugs.winehq.org/show_bug.cgi?id=42881
Todd mail4thegrays@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mail4thegrays@gmail.com
--- Comment #4 from Todd mail4thegrays@gmail.com --- This still happens in wine 3.7 main error reported with fixme-all 0031:err:d3d:wined3d_debug_callback 0x1ab7f0: "GL_INVALID_VALUE error generated. Invalid image format.".
https://bugs.winehq.org/show_bug.cgi?id=42881
--- Comment #5 from Todd mail4thegrays@gmail.com --- and 3.8 - sorry I got update 3.8 after submitting
https://bugs.winehq.org/show_bug.cgi?id=42881
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=42881
--- Comment #6 from Todd mail4thegrays@gmail.com --- - 3.15 error still filling the log - 08f:err:d3d:wined3d_debug_callback 0x1b7fe8: "GL_INVALID_VALUE error generated. Invalid image format.". - 3.16 error still filling the log but ground textures are rendering.
https://bugs.winehq.org/show_bug.cgi?id=42881
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #7 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with vanilla wine-6.19?