https://bugs.winehq.org/show_bug.cgi?id=57910
Bug ID: 57910 Summary: Star Citizen Game Fails to Launch Product: Wine Version: 10.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: ntdll Assignee: wine-bugs@winehq.org Reporter: mactan@edgetransit.dev Distribution: ---
Created attachment 78152 --> https://bugs.winehq.org/attachment.cgi?id=78152 patch get_committed_size
Star Citizen game launch calls to virtual.c get_committed_size, possibly NtProtectVirtualMemory, and due to what we have interpreted to be slowness in the call there is a generic disconnect with the game server and the game fails to launch
A temporary measure another player shared for us to use as a workaround is the attached patch which caches the values