https://bugs.winehq.org/show_bug.cgi?id=42722
Bug ID: 42722 Summary: neverwinter (online) not working anymore with wine staging 2.4 Product: Wine-staging Version: 2.4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jmeloranta@gmail.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Created attachment 57702 --> https://bugs.winehq.org/attachment.cgi?id=57702 wine staging 2.3 output (works with graphics glitches)
Neverwinter is now directx 11 only (used to work ok with directx 9). It was working to some extent (with graphics glitches) on wine staging 2.3 but stopped working on staging 2.4 (crashes and gives bug report submission window). It does not seem to run on (non-staging) version of wine - at least 2.2 - 2.4, which I complied from git.
So, something must have changed between 2.3 and 2.4?
I am attaching the log files for both versions.
ps. I accidentally included this first as a part of another request for neverwinter but then realized that it was the wrong place...
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #1 from Jussi Eloranta jmeloranta@gmail.com --- Created attachment 57703 --> https://bugs.winehq.org/attachment.cgi?id=57703 wine staging 2.4 output (does not work - crashes)
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #2 from Jussi Eloranta jmeloranta@gmail.com --- The logs were filtered with: fgrep -v Raw | fgrep -v Pool (2.4 output also included)
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #3 from Jussi Eloranta jmeloranta@gmail.com --- By the way, this is the installer:
http://download.perfectworld.com/nw/neverwinter_setup.exe
The standard arc installer will not work.
https://bugs.winehq.org/show_bug.cgi?id=42722
htdp@tutanota.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |htdp@tutanota.de
--- Comment #4 from htdp@tutanota.de --- I also experience crashes of Star Trek Online (same developer as Neverwinter; also DirectX11) with wine staging 2.4 but not with staging 2.3 or normal wine 2.4.
Since Star Trek Online and Neverwinter share the same game engine our problems might be related.
Besides crashing and the bug report window I get a dialog with the message: "Fatal Error: Direct3D driver returned error code (E_INVALIDARG) while Creating pixel shader."
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #5 from Jussi Eloranta jmeloranta@gmail.com --- Actually, I also saw the same dialog popping up. So, these two are most certainly related.
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #6 from htdp@tutanota.de --- Still the same problem with wine-staging 2.5.
https://bugs.winehq.org/show_bug.cgi?id=42722
--- Comment #7 from Jussi Eloranta jmeloranta@gmail.com --- With staging 2.6 it seems to work again. There are less graphics glitches but still quite a bit.
https://bugs.winehq.org/show_bug.cgi?id=42722
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #8 from winetest@luukku.com --- (In reply to Jussi Eloranta from comment #7)
With staging 2.6 it seems to work again. There are less graphics glitches but still quite a bit.
Since you are the bug reporter and reported this bug against staging you can also close it as fixed. A lot of times bugs just continue being open even they are already fixed. Not everyone has privileges to close them.
For graphic glitches you should open a new bug report.
I just watched your game log and it shows at least bug 39754. fixme:d3d11:d3d_texture2d_init Multisampled textures not implemented.
and
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps.
whis is bug 40873.
I don't know what this is but maybe worth to report.
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0x3f, opcode_token 0x0304003f.
https://bugs.winehq.org/show_bug.cgi?id=42722
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #9 from Józef Kucia joseph.kucia@gmail.com --- (In reply to htdp from comment #4)
Besides crashing and the bug report window I get a dialog with the message: "Fatal Error: Direct3D driver returned error code (E_INVALIDARG) while Creating pixel shader."
Duplicate
*** This bug has been marked as a duplicate of bug 42799 ***
https://bugs.winehq.org/show_bug.cgi?id=42722
Jussi Eloranta jmeloranta@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Jussi Eloranta jmeloranta@gmail.com --- OK, closing.