http://bugs.winehq.org/show_bug.cgi?id=7091
------- Additional Comments From paran+wine@lysator.liu.se 2007-20-01 08:11 ------- Created an attachment (id=4655) --> (http://bugs.winehq.org/attachment.cgi?id=4655&action=view) git20070119 nvidia9631 GLSL
I tried this game again yesterday with the latest git version. Now it gets past the shader initializations and displays the loading splashscreen before crashing.
This is only the last 2k lines of the trace, to aviod spamming the bug tracker with a 15M trace file if it is not needed. The trace is with nvidia 9631 and GLSL enabled.