http://bugs.winehq.org/show_bug.cgi?id=12912
Summary: Torque Game Builder: Blanks the screen. Product: Wine Version: 0.9.60 Platform: PC URL: http://www.garagegames.com/pg/demo.php?id=63 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeff@jones.be
When you try and run the Torque Game Builder application the entire screen goes black. The mouse cursor however is still visible and does change if you move it around the screen (based on the elements that I assume the mouse is hovering over).
If you run the application in a virtual desktop the same thing happens. The virtual desktop is visible for a few seconds before the entire screen goes blank.
Restarting X is the only way I know to recover the system.
I am not sure but I think the IDE makes use of directX.
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #1 from Jeffrey Jones jeff@jones.be 2008-05-01 19:26:43 --- I think this bug might have something to do with bug #1347 but am not certain, some of the symptoms seem to be similar.
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #2 from Jeffrey Jones jeff@jones.be 2008-05-01 19:28:59 --- Created an attachment (id=12630) --> (http://bugs.winehq.org/attachment.cgi?id=12630) Output file
WINEDEBUG=+relay wine TorqueGameBuildel.exe &> output.txt
43MB file compressed.
This file increases at a terrifying rate. after about 8 seconds it is 500MB
http://bugs.winehq.org/show_bug.cgi?id=12912
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 Keywords| |download
--- Comment #3 from Austin English austinenglish@gmail.com 2008-05-03 19:03:10 --- Confirming.
http://bugs.winehq.org/show_bug.cgi?id=12912
Marcin Kłeczek marcin.kleczek@poczta.fm changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |marcin.kleczek@poczta.fm
--- Comment #4 from Marcin Kłeczek marcin.kleczek@poczta.fm 2008-06-24 01:15:35 --- Application is still working - when switching applications (ALT+TAB) screen "flashing" with graphic. I still can "use" application (when flashing I'm trying to remember where are buttons and I can "click" on them [while still not see them!]).
http://bugs.winehq.org/show_bug.cgi?id=12912
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #5 from Austin English austinenglish@gmail.com 2009-01-03 13:21:26 --- Works fine in git.
http://bugs.winehq.org/show_bug.cgi?id=12912
Jeffrey Jones jeff@jones.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |
--- Comment #6 from Jeffrey Jones jeff@jones.be 2009-01-12 05:11:16 --- I have tested with the latest build from git. Issue is still occuring for my machine as per the previous descriptions.
May be worth mentioning that I am using a nVidia card with the binary drivers.
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #7 from Austin English austinenglish@gmail.com 2009-01-12 09:29:54 --- What card/drivers?
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #8 from Jeffrey Jones jeff@jones.be 2009-01-13 01:18:27 --- lspci
08:00.0 VGA compatible controller: nVidia Corporation GeForce 8600M GT (rev a1)
dpkg -s nvidia-glx-new
Package: nvidia-glx-new Status: install ok installed Priority: optional Section: restricted/misc Installed-Size: 15260 Maintainer: Ubuntu Kernel Team kernel-team@lists.ubuntu.com Architecture: i386 Source: linux-restricted-modules-2.6.24 (2.6.24.16-23.56)
Version: 169.12+2.6.24.16-23.56
Replaces: nvidia-glx-src Provides: nvidia-glx, xserver-xorg-video-2 Depends: libc6 (>= 2.1.3), libgl1-mesa | libgl1, libglu1-mesa | libglu1, libx11-6, libxext6, linux-restricted-modules-common, xserver-xorg-core (>= 1:0.99.0-1) Suggests: nvidia-new-kernel-source (>= 169.12), nvidia-settings Conflicts: nvidia-glx, nvidia-glx-legacy, nvidia-glx-src, nvidia-xconfig Description: NVIDIA binary XFree86 4.x/X.Org 'new' driver
http://bugs.winehq.org/show_bug.cgi?id=12912
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #9 from GyB gyebro69@gmail.com 2010-03-20 03:27:47 --- Issue still persists in Wine-1.1.41, I'm using a Nvidia card, too. After starting the application the whole screen goes black, even if I set virtual desktop mode. After killing wineserver from another virtual terminal, the screen remains black, only restarting of the X server can help.
Fedora 12 x86 Nvidia 7600 GT with driver 195.36.08
Updated link to the demo version of the application: http://demos.torquepowered.com/t2d/TorqueGameBuilder_174.exe
http://bugs.winehq.org/show_bug.cgi?id=12912
Daniel Lee leed_public@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leed_public@hotmail.com
--- Comment #10 from Daniel Lee leed_public@hotmail.com 2010-07-26 17:00:20 --- Config:
-Ubuntu 10.04 LTS -Wine 1.1.42 -Play On Linux 3.7.6 -Torque Game Builder 1.7.5 -ATI Catalyst 10.6 -(2) Radeon 5850 in Crossfire -(2) Acer 22" LCD -Single spanned desktop
Behavior:
When I start TGB, the monitor designated 0 in Xorg.conf goes black. The mouse pointer is still visible on the screen and I can drag the Wine TGB window onto monitor 1 and use the application. On exit, monitor 0 returns to normal.
Troubleshooting:
- Swapped monitor designations in Xorg.conf. The problem follows the logical designation. In other words, I can reproduce the problem on both physical monitors. - Installed Blender in Wine to validate similar functionality. Blender works fine. - Cloned the Blender configuration and installed TGB to it. Same problem - Ran Wine -opengl. Same problem. - Disabled shaders in the POL config. Same problem - Set "virtual desktop and disabled windowing manager control and decoration in the POL config. Same problem.
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #11 from Daniel Lee leed_public@hotmail.com 2010-07-26 18:10:09 --- Troubleshooting:
- Started TGB and monitor 0 blanked. Left TGB running and started Catalyst Control Panel. Clicked "Display Manager" and the red display identification blocks showed up on both monitors. Clicked cancel to close Catalyst Control Panel and screen 0 came back! Able to drag windows, including TGB to it, as normal. - Closed TGB and restarted it. Screen black again. Catalyst start and cancel, screen fixed again.
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #12 from Daniel Lee leed_public@hotmail.com 2010-07-26 19:43:15 --- Troubleshooting:
- Remembered that TGB supports drawing the interface in D3D as well as OpenGL. Ran TGB and checked default render. It is OpenGL. Switched it to D3D. Performance was slow, but the problem went away. In fact, the moment I changed to D3D in TGB, the black screen started working again. When I switched back to OpenGL, the screen immediately turned black again.
- Ran TGB from the command line, and then exited. Got following output.
fixme:imm:ImmReleaseContext ((nil), 0x12ca40): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32bbdc,0x00000000), stub! fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32b730,0x00000000), stub! fixme:win:AnimateWindow partial stub AL lib: ALc.c:1818: alcCloseDevice(): deleting 1 Buffer(s)
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #13 from GyB gyebro69@gmail.com 2010-10-02 07:34:46 CDT --- The issue is still there, using Wine-1.3.4 and the latest demo version of the application. The display is black after starting. Recently I've stumbled upon a game which uses the same Torque engine: And Yet It Moves and the same black screen problem is present. It turned out that that was a regression, and a patch was sent by the author. The patch in bug #24598 fixes the problem in this application, too.
http://bugs.winehq.org/show_bug.cgi?id=12912
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nerv@dawncrow.de
http://bugs.winehq.org/show_bug.cgi?id=12912
--- Comment #14 from André H. nerv@dawncrow.de 2011-08-23 12:57:34 CDT --- *** Bug 24598 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=12912
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Component|-unknown |winex11.drv Resolution| |FIXED
--- Comment #15 from André H. nerv@dawncrow.de 2011-08-23 12:58:34 CDT --- this bug was fixed by http://source.winehq.org/git/wine.git/commit/4b538567e8e16b1c10a07176d750baf...
http://bugs.winehq.org/show_bug.cgi?id=12912
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #16 from Alexandre Julliard julliard@winehq.org 2011-08-26 13:25:20 CDT --- Closing bugs fixed in 1.3.27.
https://bugs.winehq.org/show_bug.cgi?id=12912
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |4b538567e8e16b1c10a07176d75 | |0bafcacc3b543