http://bugs.winehq.org/show_bug.cgi?id=23955
Summary: Heroes of Might and Magic V Map editor -- Crashes when an attempt is made to draw the map Product: Wine Version: 1.2 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: krzysdrewniak@gmail.com
Created an attachment (id=30075) --> (http://bugs.winehq.org/attachment.cgi?id=30075) Backtrace referenced in initial report
The map editor (as included in Heroes of Might and Magic V patch 1.6.0) crashes when an attempt is made to draw the map (or so it seems).
Platform: OS: Ubuntu 10.04 with the Wine PPA enabled. Wine Version: Wine 1.2 Heroes of Might and Magic V installed in own wineprefix with a virtual desktop of 1024x786 and the native directx installed. and overridden per winetricks. Graphics card: Nvidia ???? (128 || 256 MB memory)
Steps to reproduce: 1. Start the Heroes if Might and Magic Map Editor which is located at $WINEPREFIX/drive_c/Program Files/Ubisoft/Heroes of Might and Magic V/bin/H5_MapEditor.exe 2. Wait for the editor to load. 3. Create a map with any name type Multiplayer, and size Small (I have not attempted to vary these settings, but I belive that they have no effect) 4. Observe that after the "Loading MOD "C:\Program Files..." dialog disappears, a wine crash notification is displayed and the backtrace atteched below is printed to stdout.
http://bugs.winehq.org/show_bug.cgi?id=23955
--- Comment #1 from Krzysztof Drewniak krzysdrewniak@gmail.com 2010-08-10 08:44:43 --- Created an attachment (id=30087) --> (http://bugs.winehq.org/attachment.cgi?id=30087) Backtrace with no overrides (app-specific settings)
When I add an application-specific override for h5_Mapeditor.exe with no DLL overrides, the same results are shown (check the log).
http://bugs.winehq.org/show_bug.cgi?id=23955
Krzysztof Drewniak krzysdrewniak@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
--- Comment #2 from Krzysztof Drewniak krzysdrewniak@gmail.com 2010-08-10 08:46:07 --- I think it's a directX issue.
http://bugs.winehq.org/show_bug.cgi?id=23955
--- Comment #3 from Krzysztof Drewniak krzysdrewniak@gmail.com 2010-08-10 09:57:33 --- Created an attachment (id=30088) --> (http://bugs.winehq.org/attachment.cgi?id=30088) Log qhwn using the latest git
When I run the latest git the log just attached is shown (small differences, but the meat of the log is about the same) and this shows that this is an issue in the latest git.
http://bugs.winehq.org/show_bug.cgi?id=23955
--- Comment #4 from Krzysztof Drewniak krzysdrewniak@gmail.com 2010-08-10 14:13:51 --- Created an attachment (id=30090) --> (http://bugs.winehq.org/attachment.cgi?id=30090) Trace +d3d the (nil) target argument before the crash looks intresting
I did a trace +d3d, here's the results.
http://bugs.winehq.org/show_bug.cgi?id=23955
Krzysztof Drewniak krzysdrewniak@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #30075|0 |1 is obsolete| | Attachment #30090|0 |1 is obsolete| |
--- Comment #5 from Krzysztof Drewniak krzysdrewniak@gmail.com 2010-08-10 19:00:20 --- Created an attachment (id=30096) --> (http://bugs.winehq.org/attachment.cgi?id=30096) Trace +d3d with debug symbols
I recompiled with debug symbols and re-uploaded the log. I'm not sure what to look for but here you go.
http://bugs.winehq.org/show_bug.cgi?id=23955
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #6 from Wylda wylda@volny.cz 2010-08-28 09:26:38 CDT ---
Does not crash for me, but editor pane is getting smaller and smaller during the time. Exactly as is described in bug 20190. Tested under: * HOMAM 5 original game without expansions v1.6 * wine-1.0.1, wine-1.3.1-267-g7ab48e8 * nVidia GT240 v 195.36.31
http://bugs.winehq.org/show_bug.cgi?id=23955
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #7 from Xavier Vachon xvachon@gmail.com 2012-02-08 06:26:07 CST --- I will say that this is still a bug in 1.4-rc2, however it is not really possible for me to test it as I run in 20190, the map editor takes a ridiculous amount of time to load, and the map does not refresh when it is drawn.
http://bugs.winehq.org/show_bug.cgi?id=23955
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #7 from Xavier Vachon xvachon@gmail.com 2012-02-08 06:26:07 CST --- I will say that this is still a bug in 1.4-rc2, however it is not really possible for me to test it as I run in 20190, the map editor takes a ridiculous amount of time to load, and the map does not refresh when it is drawn.
http://bugs.winehq.org/show_bug.cgi?id=23955
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #8 from Dan Kegel dank@kegel.com 2012-09-19 12:25:23 CDT --- Xavier, is it also a problem in 1.5.13 or so?
http://bugs.winehq.org/show_bug.cgi?id=23955
--- Comment #9 from Xavier Vachon xvachon@gmail.com 2012-10-09 18:31:46 CDT --- http://bugs.winehq.org/show_bug.cgi?id=30787 and http://bugs.winehq.org/show_bug.cgi?id=20190 are still valid, so it's not really possible to test this bug yet.
https://bugs.winehq.org/show_bug.cgi?id=23955
--- Comment #10 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.28 or newer) wine? If so, please attach the terminal output in 1.7.28 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=23955
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #11 from Wylda wylda@volny.cz --- Does not crash in wine-1.7.28 as reported in comment 0. Fixed.
Of course, it still not usable thanks to bug 20190, bug 30787.
https://bugs.winehq.org/show_bug.cgi?id=23955
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.29.