http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #106 from Killerkühlschrank heavymetal@gmx.de 2007-10-16 14:11:32 --- Sorry, bug 9878 looks pretty messed up. :-P What's the exact problem tracked in bug 9878? Is it a crash during the very startup / loading of a Source engine based game, or is it a crash when joining multiplayer games?
Just to verify that I got your point: - Source games used to crash and still do in multiplayer when you get hit, because some icon triggers a problem with Freetype that's actually a bug in Source which doesn't handle the GetGlyphOutline function properly. - Crash can be "fixed" by modifying WineEngGetGlyphOutline to return the hardcoded glyph sizes expected by Source. - Patch can still be applied to wine-0.9.47, but some completely different bug (tracked in bug 9878)...
...does also crash Source games when player gets hit in multiplayer?