http://bugs.winehq.org/show_bug.cgi?id=4329
------- Additional Comments From super-greg@gmx.de 2006-19-04 08:56 ------- first: the virtual memory bug is a 64bit bug only second, and regarding to ur problem: massive changes has been made to wined3d in the last time, so regressions are possible Try to disable the vertex or pixel shaders in winecfg
these renderstates errors are harmless