http://bugs.winehq.org/show_bug.cgi?id=15283
Summary: Morrowind: Random, usually reproducible crashes when traveling by boat Product: Wine Version: 1.1.4 Platform: PC OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=16086) --> (http://bugs.winehq.org/attachment.cgi?id=16086) output/backtrace in git
Got some free time, fired up Morrowind. All graphics settings are Wine default. Had it happen once earlier, when using the boat at Khuul. As soon as I talk to the person to travel, I get a hang, then in the terminal I see the crash. Tried to reproduce it with logging, didn't happen. Few hours later, while still logging, saw it again (twice). Log attached.
Is a +heap needed? With such a memory intensive app, it's going to be slow as hell and a huge file...
http://bugs.winehq.org/show_bug.cgi?id=15283
--- Comment #1 from Austin English austinenglish@gmail.com 2008-09-15 01:23:55 --- Stefand, I think I remember you saying you had a copy of Morrowind. I've got a gamesave that reproduces it every time for me, if you've got time to investigate...
http://bugs.winehq.org/show_bug.cgi?id=15283
--- Comment #2 from Austin English austinenglish@gmail.com 2008-11-19 18:38:08 --- =>1 0x7ef8bcf8 HEAP_CreateFreeBlock+0x22(subheap=0xb010000, ptr=0x1383bf08, size=23384492) [/home/austin/wine-git/dlls/ntdll/heap.c:522] in ntdll (0x0032f628) 2 0x7ef8c351 HEAP_ShrinkBlock+0x43(subheap=0xb010000, pArena=0x137fbee0, size=262176) [/home/austin/wine-git/dlls/ntdll/heap.c:625] in ntdll (0x0032f658) 3 0x7ef8e90e RtlAllocateHeap+0x295(heap=0x110000, flags=10, size=262176) [/home/austin/wine-git/dlls/ntdll/heap.c:1406] in ntdll (0x0032f6b8) 4 0x7e54a74f IWineD3DDeviceImpl_CreateSurface+0x3ef(iface=0x1aa898, Width=256, Height=256, Format=WINED3DFMT_A8R8G8B8, Lockable=1, Discard=0, Level=0, ppSurface=0x13076678, Type=WINED3DRTYPE_SURFACE, Usage=0, Pool=WINED3DPOOL_MANAGED, MultiSample=WINED3DMULTISAMPLE_NONE, MultisampleQuality=0, pSharedHandle=(nil), Impl=SURFACE_OPENGL, parent=0x13076670) [/home/austin/wine-git/dlls/wined3d/device.c:651] in wined3d (0x0032f7f8) 5 0x7e66c493 IDirect3DDevice8Impl_CreateSurface+0x266(iface=0x1aa758, Width=256, Height=256, Format=D3DFMT_A8R8G8B8, Lockable=1, Discard=0, Level=0, ppSurface=0x32f8ec, Type=D3DRTYPE_SURFACE, Usage=0, Pool=D3DPOOL_MANAGED, MultiSample=D3DMULTISAMPLE_NONE, MultisampleQuality=0) [/home/austin/wine-git/dlls/d3d8/device.c:665] in d3d8 (0x0032f898) 6 0x7e67229a D3D8CB_CreateSurface+0xe9(device=0x1aa758, pSuperior=0x13076158, Width=256, Height=256, Format=WINED3DFMT_A8R8G8B8, Usage=0, Pool=WINED3DPOOL_MANAGED, Level=0, Face=WINED3DCUBEMAP_FACE_POSITIVE_X, ppSurface=0x13076254, pSharedHandle=(nil)) [/home/austin/wine-git/dlls/d3d8/device.c:2223] in d3d8 (0x0032f8f8) 7 0x7e54ba00 IWineD3DDeviceImpl_CreateTexture+0xa88(iface=0x1aa898, Width=256, Height=256, Levels=1, Usage=0, Format=WINED3DFMT_A8R8G8B8, Pool=WINED3DPOOL_MANAGED, ppTexture=0x13076160, pSharedHandle=(nil), parent=0x13076158, D3DCB_CreateSurface=0x7e6721b1) [/home/austin/wine-git/dlls/wined3d/device.c:876] in wined3d (0x0032f9f8) 8 0x7e66b692 IDirect3DDevice8Impl_CreateTexture+0x1b0(iface=0x1aa758, Width=256, Height=256, Levels=1, Usage=0, Format=D3DFMT_A8R8G8B8, Pool=D3DPOOL_MANAGED, ppTexture=0x130760b0) [/home/austin/wine-git/dlls/d3d8/device.c:464] in d3d8 (0x0032fa78) 9 0x006aa796 in morrowind (+0x2aa796) (0x130760c0) 10 0x00000000 (0x00741d24) 11 0x006c0380 in morrowind (+0x2c0380) (0x006bf770) 0x7ef8bcf8 HEAP_CreateFreeBlock+0x22 [/home/austin/wine-git/dlls/ntdll/heap.c:522] in ntdll: movl $0x45455246,0x4(%eax) 522 pFree->magic = ARENA_FREE_MAGIC;
Still present, though not just at boats...
http://bugs.winehq.org/show_bug.cgi?id=15283
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #3 from Austin English austinenglish@gmail.com 2010-03-11 16:01:12 --- Haven't seen this for a while (at least, a couple months ago when I last played it).
http://bugs.winehq.org/show_bug.cgi?id=15283
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org 2010-03-19 14:10:15 --- Closing bugs fixed in 1.1.41.