http://bugs.winehq.org/show_bug.cgi?id=34375
Bug #: 34375 Summary: Terraria: Toggling fullscreen retains "Always On Top" flag Product: Wine Version: 1.7.0 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: billy65bob@gmail.com Classification: Unclassified
When running terraria, changing from a fullscreen state to a windowed state (such as by pressing Alt + Enter), the window retains the "always on top" flag.
It can easily enough be removed manually via Alt+F3. The window is otherwise correct.
OS: Arch Linux x86_64 WM: KWin 4.11 Tested wine revision: 8ef3a142263e6db11f1514f77b3de84c8b08d7a0
https://bugs.winehq.org/show_bug.cgi?id=34375
--- Comment #1 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=34375
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #2 from super_man@post.com --- Is this still an issue? We are 53 versions ahead of you. That's around 2 years for wine development. Also the issue could be dupe of something but I can't currently think of any bug.
https://bugs.winehq.org/show_bug.cgi?id=34375
--- Comment #3 from Kevin Meyer billy65bob@gmail.com --- I have no idea. Terraria isn't running correctly at the moment so it's rather difficult to test as well.
When I go fullscreen 'Fullscreen' is set to true (as you'd expect), as is 'Always on top' (not really what you'd expect, unless the application is also requesting this) and then it just hangs. So I'm currently unable to test if the flag remains set on the window when I toggle fullscreen again.
The only thing being printed to the console before and after it is: fixme:thread:NtQueryInformationThread info class 16 not supported yet I don't know if it's terraria or steam sending those messages.
I am using wine 1.7.52-staging at the moment, so the freezing might be a regression introduced there.
https://bugs.winehq.org/show_bug.cgi?id=34375
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #4 from winetest@luukku.com --- (In reply to Kevin Meyer from comment #3)
I have no idea. Terraria isn't running correctly at the moment so it's rather difficult to test as well.
When I go fullscreen 'Fullscreen' is set to true (as you'd expect), as is 'Always on top' (not really what you'd expect, unless the application is also requesting this) and then it just hangs. So I'm currently unable to test if the flag remains set on the window when I toggle fullscreen again.
The only thing being printed to the console before and after it is: fixme:thread:NtQueryInformationThread info class 16 not supported yet I don't know if it's terraria or steam sending those messages.
I am using wine 1.7.52-staging at the moment, so the freezing might be a regression introduced there.
There has been almost 1 year of wine development since Last reply. It would be good time to test if the game works again.
https://bugs.winehq.org/show_bug.cgi?id=34375
--- Comment #5 from Kevin Meyer billy65bob@gmail.com --- This isn't fixed, going fullscreen sets Always On Top to true, and then going back to windowed leaves that flag set to true.
https://bugs.winehq.org/show_bug.cgi?id=34375
--- Comment #6 from winetest@luukku.com --- (In reply to Kevin Meyer from comment #5)
This isn't fixed, going fullscreen sets Always On Top to true, and then going back to windowed leaves that flag set to true.
Do you remember the wine version? It's impossible others to know what wine you have tested. I don't expect this to be fixed meanwhile, but if is not too much an effort it would be good if you could retest with more recent wine.
https://bugs.winehq.org/show_bug.cgi?id=34375
--- Comment #7 from Kevin Meyer billy65bob@gmail.com --- (In reply to winetest from comment #6)
Do you remember the wine version? It's impossible others to know what wine you have tested. I don't expect this to be fixed meanwhile, but if is not too much an effort it would be good if you could retest with more recent wine.
I just checked wine-staging 2.6 and the status is unchanged.