http://bugs.winehq.org/show_bug.cgi?id=6068
------- Additional Comments From hverbeet@gmail.com 2006-04-11 20:30 ------- That might have been fixed by this: http://source.winehq.org/git/?p=wine.git;a=commit;h=331679bcc984ca3f5dbcd09e...
There might be other places in wined3d that use GL textures directly.