https://bugs.winehq.org/show_bug.cgi?id=56919
Bug ID: 56919 Summary: Pokémon TCG Live hangs when clicking outside of the game window Product: Wine Version: 9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: luca.finizio@protonmail.com Distribution: ---
I use LMDE 6 with open source drivers, I was playing this game on my external monitor, then I clicked outside the game (in a window on the other monitor) and noticed that the game became unreachable.
To reproduce: 1 - Download the Windows version of Pokémon TCG Live (https://tcg.pokemon.com/en-us/tcgl/), install it and start it 2 - Log in (in order to log in, since the initial window is blank, you can use the guide https://appdb.winehq.org/objectManager.php?sClass=version&iId=41157, explaining how to manage to log in). 3 - Click anywhere outside of the main window game, then try to go back to the game. You'll see that you can't click anything anymore.
https://bugs.winehq.org/show_bug.cgi?id=56919
--- Comment #1 from luca.finizio@protonmail.com --- Note: you can reproduce the bug even without logging in, just click outside of the game window and then you'll see you won't be able to do anything else.
https://bugs.winehq.org/show_bug.cgi?id=56919
bugreport@relaxo.franken.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bugreport@relaxo.franken.de
--- Comment #2 from bugreport@relaxo.franken.de --- Seems like a duplicate of #48121. in the Player.log produced by the game there are a lot of unity-specific wordings like attached scripts, ifdef UNITY_EDITOR, so it's definitely made with Unity.
https://bugs.winehq.org/show_bug.cgi?id=56919
--- Comment #3 from bugreport@relaxo.franken.de --- Sorry, new to Bugzilla. So you link to bugs by posting the URI? if so, meant to link to https://bugs.winehq.org/show_bug.cgi?id=48121
https://bugs.winehq.org/show_bug.cgi?id=56919
--- Comment #4 from bugreport@relaxo.franken.de --- Attempt 3 (reading the Bugzilla manual helps): bug 48121