http://bugs.winehq.org/show_bug.cgi?id=7532
------- Additional Comments From winehq-bugzilla@six-by-nine.com.au 2007-23-02 22:49 ------- Just clarifying, that above SS was taken in OpenGL.
After initially seeing this with default settings, I copied across my Config.wtf from my live game. Same results.
On a suggestion from the IRC chan, I attempted d3d rendering.
Whilst I didn't see the random pixels, the icons that were being displayed were a mish-mash of the wrong icon (eg, looked like my 'attack' icon was the 'collar' icon, as well as empty (ie, black) icons). I tried grabbing the screenshot ingame, and it crashed out.