http://bugs.winehq.org/show_bug.cgi?id=7668
Summary: WINE crashes in ALSA on free()ing invalid pointer Product: Wine Version: 0.9.32. Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: wine-multimedia AssignedTo: wine-bugs@winehq.org ReportedBy: next_ghost@quick.cz
I can start C&C:Red Alert fine, I can even try to start a new game but it will always crash in the intro cutscene with the following error:
*** glibc detected *** ra95.dat: free(): invalid pointer: 0x7c312d70 *** ======= Backtrace: ========= /lib/libc.so.6[0xb7cf038b] /lib/libc.so.6(__libc_free+0x7e)[0xb7cf18f5] /usr/lib/libasound.so.2(snd_pcm_munmap+0x286)[0x7d8208f0] /usr/lib/libasound.so.2(snd_pcm_hw_free+0x31)[0x7d81679c] /usr/lib/libasound.so.2[0x7d82fcec] /usr/lib/libasound.so.2(snd_pcm_hw_free+0x49)[0x7d8167b4] /usr/lib/libasound.so.2(snd_pcm_close+0xae)[0x7d817347] /usr/bin/../lib/wine/winealsa.drv.so(ALSA_wodMessage+0xebe)[0x7d8c47f8] /usr/bin/../lib/wine/winmm.dll.so(MMDRV_Message+0x47e)[0x7e7fa1df] /usr/bin/../lib/wine/winmm.dll.so(MMDRV_Close+0x79)[0x7e7fa761] /usr/bin/../lib/wine/winmm.dll.so(waveOutClose+0x53)[0x7e80adad] /usr/bin/../lib/wine/dsound.dll.so(DSOUND_PrimarySetFormat+0x123)[0x7e63a5b2] /usr/bin/../lib/wine/dsound.dll.so[0x7e63a99a] [0x5cb750] [0x5622]
I'm not sure whether it's internal ALSA library bug or WINE ALSA driver bug.