https://bugs.winehq.org/show_bug.cgi?id=55864
Bug ID: 55864 Summary: (Feature Request) Allow manually changing the depth buffer for individual applications Product: Wine Version: 8.19 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: barrosleo10@gmail.com Distribution: ---
Created attachment 75385 --> https://bugs.winehq.org/attachment.cgi?id=75385 headlights
This is a much needed changed for the early Need For Speed games as the way they render the projected headlights is by doing some trickery with the textures and if the depth buffer is not correct (16-bit in this case), you'll get HEAVY texture flickering on the road like in the video below:
https://bugs.winehq.org/show_bug.cgi?id=55864
PlayNeth barrosleo10@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #75385|0 |1 is obsolete| |
--- Comment #1 from PlayNeth barrosleo10@gmail.com --- Created attachment 75386 --> https://bugs.winehq.org/attachment.cgi?id=75386 headlights
https://bugs.winehq.org/show_bug.cgi?id=55864
PlayNeth barrosleo10@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux