http://bugs.winehq.org/show_bug.cgi?id=58460
Bug ID: 58460 Summary: Application crashes when you run on generic video adapter Product: Wine Version: 10.11 Hardware: x86-64 OS: Windows Status: UNCONFIRMED Severity: major Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: svyatpro@gmail.com
For example you run Firefox on Windows with WineD3D and you have basic VBOX graphics adapter.
096c:trace:d3d:wined3d_init Initialising adapters. 096c:trace:d3d:wined3d_adapter_gl_init adapter_gl 17DAD470, ordinal 0, wined3d_creation_flags 0. 096c:trace:d3d:wined3d_adapter_init adapter 17DAD470 LUID 00000000:00044065. 096c:trace:d3d:wined3d_output_init output 17D84DE0, device_name L"\\.\DISPLAY1". 096c:trace:d3d:wined3d_adapter_create_output Initialised output L"\\.\DISPLAY1". 096c:trace:d3d:wined3d_adapter_init Initialised 1 outputs for adapter 17DAD470. 096c:trace:d3d:wined3d_caps_gl_ctx_create getting context... 096c:trace:d3d:wined3d_adapter_init_gl_caps adapter_gl 17DAD470. 096c:trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "GDI Generic". 096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Microsoft Corporation". 096c:trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "1.1.0". 096c:trace:d3d:wined3d_parse_gl_version Found OpenGL version 1.1. 096c:trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported: 96c:trace:d3d:parse_extension_string - "GL_WIN_swap_hint". 096c:trace:d3d:parse_extension_string - "GL_EXT_bgra". 096c:trace:d3d:parse_extension_string - "GL_EXT_paletted_texture". 096c:warn:d3d:wined3d_adapter_init_gl_caps WGL extensions not supported. 096c:trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 6. 096c:trace:d3d:wined3d_adapter_init_limits Light support - max lights 8. 096c:trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max texture size 1024. 096c:trace:d3d:wined3d_check_gl_call extension detection call ok ../wine-src-copy/dlls/wined3d/adapter_gl.c / 3691. 096c:fixme:d3d:wined3d_guess_gl_vendor Received unrecognized GL_VENDOR "Microsoft Corporation". Returning GL_VENDOR_UNKNOWN. 096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed GL vendor 0. 096c:trace:d3d_shader:shader_glsl_get_caps Shader model 2. 096c:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "Microsoft Corporation". Returning HW_VENDOR_NVIDIA. 096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed vendor PCI ID 0x10de. 096c:trace:d3d:wined3d_guess_card Applying card selector "NVIDIA". 096c:fixme:d3d:select_card_handler Couldn't find a suitable card selector for GL vendor 0000 (using GL_RENDERER "GDI Generic") 096c:trace:d3d:wined3d_guess_card Unrecognized renderer "GDI Generic", falling back to default. 096c:trace:d3d:wined3d_adapter_init_gl_caps Guessed device PCI ID 0x0100. 096c:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ ../wine-src-copy/dlls/wined3d/adapter_gl.c / 641.
http://bugs.winehq.org/show_bug.cgi?id=58460
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- The VirtualBox graphics driver exposes GL 1.1 with almost no extensions. We used to support that in theory, but I think it was probably broken in practice. Making it work would be very difficult, and depending on what the application even wants, potentially impossible.
http://bugs.winehq.org/show_bug.cgi?id=58460
--- Comment #2 from Zeb Figura z.figura12@gmail.com --- We should be falling back to the GDI renderer, though. Is something breaking in the process?
Is that +d3d log complete?
http://bugs.winehq.org/show_bug.cgi?id=58460
--- Comment #3 from Svyatpro svyatpro@gmail.com --- Thank you Zeb for response, I just added these lines to adapter_gl and now it works:
if (strstr(gl_vendor_string, "Microsoft Corporation") || strstr(gl_renderer, "GDI Generic")) return HW_VENDOR_VMWARE;
BTW, there are lots of OpenGl capabilities detection bugs there specially for legacy GPU drivers.