http://bugs.winehq.org/show_bug.cgi?id=29277
Bug #: 29277 Summary: Steam Demo Underworld, shader errors on ATI hardware Product: Wine Version: 1.3.34 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gw.fossdev@gmail.com Classification: Unclassified
Created attachment 37866 --> http://bugs.winehq.org/attachment.cgi?id=37866 screenshot
Some shaders from the Steam Demo of Tomb Raider Underworld can not be compiled and used properly on ATI hardware (Radeon 6800 HD series, frgxl 11.11). As a result Lara is drawn as a flas gray shape.
The log and a screen shot is attached.
http://bugs.winehq.org/show_bug.cgi?id=29277
--- Comment #1 from Gert gw.fossdev@gmail.com 2011-12-08 12:18:18 CST --- Created attachment 37867 --> http://bugs.winehq.org/attachment.cgi?id=37867 Log including the shaders that are created and don't work
http://bugs.winehq.org/show_bug.cgi?id=29277
Gert gw.fossdev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |WORKSFORME
--- Comment #2 from Gert gw.fossdev@gmail.com 2012-11-17 10:54:08 CST --- Seems it has gone away with wine 1.5.17 and frgxl-12.11-beta
http://bugs.winehq.org/show_bug.cgi?id=29277
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |00cpxxx@gmail.com
--- Comment #3 from Bruno Jesus 00cpxxx@gmail.com 2012-11-28 17:50:14 CST --- Closing worksforme.