http://bugs.winehq.org/show_bug.cgi?id=4246
Summary: Bink movies don' t play in Indiana Jones demo Product: Wine Version: CVS Platform: Other URL: http://www.gamershell.com/download_1856.shtml OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: jeremielapuree@yahoo.fr
Hi,
the introduction movies (bink format) don't play in Indiana Jones and emperors tomb demo. here is the output console. No idea for the problem, since it is the first time that I can't see bink movies. After, nothing happens. I must kill the process.
[david@Goss bin]$ wine indy.exe fixme:win:SetWindowTextA setting text "Indiana Jones and the Emperor's Tomb - Indy" of other process window (nil) should not use SendMessage fixme:d3d:IWineD3DImpl_CreateDevice (0x7e26b530) Incomplete stub for d3d8 fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_VERSION ("1.5.5 NVIDIA 81.74")->(0x00511fee) fixme:d3d_caps:IDirect3D8Impl_FillGLCaps found GL_RENDERER ("GeForce4 440 Go 64M/AGP/SSE2/3DNOW!")->(0x0250) fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(40,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(156,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(161,1) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(162,-1) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(163,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(164,1065353216) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(165,1) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(172,3) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(173,1) not handled yet fixme:d3d:IDirect3DDevice8Impl_GetDeviceCaps (0x7c8bf678) : stub, calling idirect3d for now fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(128,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(129,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(130,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(131,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(132,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(133,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(134,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_SetRenderState (0x7c8bf678)->(135,0) not handled yet fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024) h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8) fixme:d3d:IDirect3DDevice8Impl_GetDisplayMode (0x7c8bf678) : returning w(1024) h(768) rr(85) fmt(21,D3DFMT_A8R8G8B8) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x7ad2b5e0)->(0x10022,00000008) err:dsound:DSOUND_MixOne underrun on sound buffer 0x7c8609d0