https://bugs.winehq.org/show_bug.cgi?id=48104
Bug ID: 48104 Summary: Graphics load improperly in LEGO Island 2 Product: Wine Version: 4.19 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: bignintyfan@gmail.com Distribution: ---
Created attachment 65679 --> https://bugs.winehq.org/attachment.cgi?id=65679 LEGO Island 2 log
After working around another bug causing the game to not load the intro videos, LEGO Island 2 textures load in the wrong in the wrong spots, causing graphical glitches. See this video for a visual: https://spacepub.space/videos/watch/c4d3a48c-2c27-4662-bacb-16cab228030e
To get to this point follow these instructions:
1. Install LEGO Island 2 (I used the copy at MyAbandonware.com) 2. Download the LI2 Mod Manager (https://github.com/JeffRuLz/LI2-Mod-Manager/releases) 3. Check the "No Intro Videos", "Load Screen Fix", and "Windowed Mode" boxes and then click "Apply" then close the window 4. Launch the game
https://bugs.winehq.org/show_bug.cgi?id=48104
--- Comment #1 from David Seward bignintyfan@gmail.com --- The worked around bug is #10440. It was closed, but the issue still occurs.
https://bugs.winehq.org/show_bug.cgi?id=48104
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #2 from Paul Gofman gofmanp@gmail.com --- Created attachment 65680 --> https://bugs.winehq.org/attachment.cgi?id=65680 Handle weird viewport Z ranges
This patch should be fixing it.
https://bugs.winehq.org/show_bug.cgi?id=48104
--- Comment #3 from David Seward bignintyfan@gmail.com --- (In reply to Paul Gofman from comment #2)
Created attachment 65680 [details] Handle weird viewport Z ranges
This patch should be fixing it.
I can confirm that this patch resolves the issue.
https://bugs.winehq.org/show_bug.cgi?id=48104
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
https://bugs.winehq.org/show_bug.cgi?id=48104
--- Comment #4 from Paul Gofman gofmanp@gmail.com --- This should be fixed now by https://source.winehq.org/git/wine.git/commit/8eab6d45020701b61cf2773305977b...
https://bugs.winehq.org/show_bug.cgi?id=48104
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |8eab6d45020701b61cf27733059 | |77b7b99b22e73 Status|UNCONFIRMED |RESOLVED
--- Comment #5 from Gijs Vermeulen gijsvrm@gmail.com --- (In reply to Paul Gofman from comment #4)
This should be fixed now by https://source.winehq.org/git/wine.git/commit/ 8eab6d45020701b61cf2773305977b7b99b22e73
Can confirm this is fixed, thanks!
https://bugs.winehq.org/show_bug.cgi?id=48104
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=48104
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 4.21.