http://bugs.winehq.org/show_bug.cgi?id=14649
Summary: Blades of Exile/OpenBOE crashes when playing certain sounds if ALSA driver is used Product: Wine Version: 1.1.2 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: dlev89@gmail.com
If Wine's ALSA sound driver is used, the Spiderweb Software game Blades of Exile (http://www.spiderwebsoftware.com/blades/winBOE.html) or the open source version (http://info.wsisiz.edu.pl/~kowalsg0/) will freeze when certain sounds are played, e.g. the sounds played on a teleport or when a character fires a spell. No error message appears if the game is run from a terminal; it simply freezes, and must be killed.
This never happens when OSS is used; however, ALSA is desirable, as OSS is extremely slow for this game.
http://bugs.winehq.org/show_bug.cgi?id=14649
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
--- Comment #1 from Austin English austinenglish@gmail.com 2009-01-27 14:03:08 --- Is this still an issue in current (1.1.13 or newer) wine? Please attach terminal output.
http://bugs.winehq.org/show_bug.cgi?id=14649
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #2 from Austin English austinenglish@gmail.com 2010-07-19 22:22:56 --- I'm able to cast a spell and hear sound just fine in 1.2, marking fixed.
http://bugs.winehq.org/show_bug.cgi?id=14649
--- Comment #3 from Austin English austinenglish@gmail.com 2010-07-19 22:23:04 --- *Using ALSA.
http://bugs.winehq.org/show_bug.cgi?id=14649
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org 2010-07-30 12:55:45 --- Closing bugs fixed in 1.3.0.