http://bugs.winehq.com/show_bug.cgi?id=1198
------- Additional Comments From moxh@hotmail.com 2002-12-22 15:13 ------- I used the sources from the winehq page (20021229) and the patch that was mentioned in the previous comments. It does seem to work a bit better now: The cursor is "locked" into the cursor of the game. However, the cursor does not move anywhere (no matter how much you move the mouse)...
Here's the error output... fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4025ced0)->(00000000,00000008) err:dinput:SysMouseAImpl_Unacquire Unacquiring a not-acquired device !!! fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40260cd0)->(00020024,00000008) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40260cd0)->(00020024,00000008) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40260cd0)->(00020024,00000008) fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40260cd0)->(00020024,00000008) fixme:ddraw:Main_DirectDraw_GetMonitorFrequency (0x40260cd0)->(0x40792400) returns 60 Hz always fixme:ddraw:Main_DirectDrawClipper_Initialize (0x40261590)->(0x40260cdc,0x00000000),stub! err:dinput:SysMouseAImpl_Unacquire Unacquiring a not-acquired device !!! fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC: can't handle right now. fixme:file:DeviceIoControl Unimplemented control 256 for VxD device NWLINK fixme:ddraw:Main_DirectDraw_QueryInterface (0x40260cd0)->({b502d1bd-9a57-11d0-8fde-00c04fd9189d},0x40791a20): no interface fixme:ddraw:Main_DirectDraw_QueryInterface (0x40260cd0)->({bebe595d-9a6f-11d0-8fde-00c04fd9189d},0x40791a24): no interface fixme:ddraw:Main_DirectDraw_QueryInterface (0x40260cd0)->({b502d1bd-9a57-11d0-8fde-00c04fd9189d},0x40791a20): no interface fixme:ddraw:Main_DirectDraw_QueryInterface (0x40260cd0)->({bebe595d-9a6f-11d0-8fde-00c04fd9189d},0x40791a24): no interface
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