http://bugs.winehq.org/show_bug.cgi?id=25262
Summary: Fallout New Vegas: runs out of memory if iShadowMapResolution=1024 Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Works fine on Windows with the same hardware. Terminal shows: err:d3d:resource_init Out of adapter memory err:d3d9:device_parent_CreateSurface (0x159d4c) CreateSurface failed, returning 0x8876017c fixme:d3d_texture:texture_init Failed to create surface 0x179be6e8, hr 0x8876017c wine: Unhandled page fault on read access to 0x00000000 at address 0xb66acf (thread 0030), starting debugger...
and an unhelpful backtrace (crashes in the program itself).
http://bugs.winehq.org/show_bug.cgi?id=25262
--- Comment #1 from Austin English austinenglish@gmail.com 2010-11-22 17:22:45 CST --- Sent a patch: http://www.winehq.org/pipermail/wine-patches/2010-November/096110.html
http://bugs.winehq.org/show_bug.cgi?id=25262
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #2 from Austin English austinenglish@gmail.com 2010-11-23 09:56:01 CST --- Fixed by http://source.winehq.org/git/wine.git/?a=commitdiff;h=90f428cd85a1e1c8b62c70...
http://bugs.winehq.org/show_bug.cgi?id=25262
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org 2010-11-26 13:13:56 CST --- Closing bugs fixed in 1.3.8.