http://bugs.winehq.org/show_bug.cgi?id=24939
Summary: Crysis Warhead requires msvcr80.dll Product: Wine Version: 1.3.5 Platform: All OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: msvcrt AssignedTo: wine-bugs@winehq.org ReportedBy: xvachon@gmail.com
Created an attachment (id=31582) --> (http://bugs.winehq.org/attachment.cgi?id=31582) Mscodescan output
Main crash line :
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762) wine: Call from 0x7ed70992 to unimplemented function msvcr80.dll._fseeki64, aborting
winetricks vcrun2005 works around it.
Output from mscodescan attached.
http://bugs.winehq.org/show_bug.cgi?id=24939
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #1 from Dan Kegel dank@kegel.com 2010-10-29 08:45:58 CDT --- Here are the most interesting bits from that log file re msvcr80:
./jeu/Bin32/CryRenderD3D9.dll imports following stub symbols: msvcr80:strncat_s
./jeu/Bin32/Crysis.exe imports following stub symbols: msvcr80:_wassert
./jeu/Bin32/fmod_event.dll imports following stub symbols: msvcr80:_findfirst64i32 msvcr80:_findnext64i32
./jeu/Bin32/CrySystem.dll imports following stub symbols: msvcr80:_fseeki64 msvcr80:_ftelli64 msvcr80:_snscanf
http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #2 from Austin English austinenglish@gmail.com 2010-11-03 13:39:41 CDT --- Some relevant commits today: http://source.winehq.org/git/wine.git/?a=commitdiff;h=a3927b5e09b616f6c9f67b...
http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #3 from Xavier Vachon xvachon@gmail.com 2010-11-03 15:11:51 CDT --- (In reply to comment #0)
Created an attachment (id=31582)
--> (http://bugs.winehq.org/attachment.cgi?id=31582) [details]
Mscodescan output
Main crash line :
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762) wine: Call from 0x7ed70992 to unimplemented function msvcr80.dll._fseeki64, aborting
winetricks vcrun2005 works around it.
Output from mscodescan attached.
Tried again in git today, with workaround d3dx9_36 the game still fails to load, but I see no indication of an issue with msvcrt. Using overrides vcrun2005 and d3dx9 does not help either. Should this be marked as fixed and a new bug filed for the loading issue?
xavier@xavier-pc /wine/crysis/drive_c/jeu/Bin32 $ wine Crysis.exe fixme:win:EnumDisplayDevicesW ((null),0,0x73e300,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x73e22c,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x73e328,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 0x4c4c554e (as fourcc: NULL) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x4c4c554e) in the format lookup table fixme:win:EnumDisplayDevicesW ((null),0,0x73dfbc,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4906d8) : pBox=(nil) stub fixme:d3d_surface:IWineD3DVolumeImpl_Map (0xe4906c0) : pBox=(nil) stub fixme:xinput:XInputGetCapabilities (0 1 0x1051ea1c) fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x7466d08,0x7466c08): stub fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x7466d08,0x7466c08): stub err:mmtime:TIME_MMTimeStop Timer still active?!
http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #4 from Dan Kegel dank@kegel.com 2010-11-03 19:16:28 CDT --- You said "winetricks vcrun2005 works around it". Does that mean the game actually worked with vcrun2005 loaded?
http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #5 from Xavier Vachon xvachon@gmail.com 2010-11-04 00:12:11 CDT --- (In reply to comment #4)
You said "winetricks vcrun2005 works around it". Does that mean the game actually worked with vcrun2005 loaded?
I meant that winetricks vcrun2005 works around the missing functions, but the game does not start anyway. Sorry for the confusion.
http://bugs.winehq.org/show_bug.cgi?id=24939
--- Comment #6 from Xavier Vachon xvachon@gmail.com 2010-11-09 14:12:51 CST --- In today's test the game does not complain about msvcrt dlls, despite not loading properly. I think this is fixed.
I have filed a new bug regarding the loading issues.
http://bugs.winehq.org/show_bug.cgi?id=24939
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from Austin English austinenglish@gmail.com 2010-11-09 14:36:53 CST --- Fixed then.
http://bugs.winehq.org/show_bug.cgi?id=24939
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2010-11-12 13:33:48 CST --- Closing bugs fixed in 1.3.7.
http://bugs.winehq.org/show_bug.cgi?id=24939
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Platform|All |Other
--- Comment #9 from Austin English austinenglish@gmail.com 2012-02-23 15:25:39 CST --- Removing deprecated 'All' Platform.