http://bugs.winehq.org/show_bug.cgi?id=5819
------- Additional Comments From jeremielapuree@yahoo.fr 2006-25-08 19:53 ------- Bug still occurs for me. I noted that the vertex version is unrecognized. That could be the problem for me.
Otherwise, I can skip the movies and see the menu with the stick mouse problem :))
Joaopa
PS: This seems to be the interesting part of the console output:
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f01c,0x33f018): stub fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17cd88) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17c658)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:imm:ImmDisableIME (0): stub err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl fixme:keyboard:RegisterHotKey (0x10030,49248,0x00000001,27): stub fixme:keyboard:RegisterHotKey (0x10030,49249,0x00000001,9): stub fixme:keyboard:RegisterHotKey (0x10030,49250,0x00000002,27): stub fixme:keyboard:RegisterHotKey (0x10030,49251,0x00000002,9): stub fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) zc[david@localhost System]$ winecfg [david@localhost System]$ wine Game fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33f01c,0x33f018): stub fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x17d1d0) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x17caa0)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:imm:ImmDisableIME (0): stub err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl fixme:keyboard:RegisterHotKey (0x20044,49248,0x00000001,27): stub fixme:keyboard:RegisterHotKey (0x20044,49249,0x00000001,9): stub fixme:keyboard:RegisterHotKey (0x20044,49250,0x00000002,27): stub fixme:keyboard:RegisterHotKey (0x20044,49251,0x00000002,9): stub fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0 fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0