http://bugs.winehq.org/show_bug.cgi?id=4445
Summary: CPU usage causes Diablo II game to lose sync with self Product: Wine Version: CVS Platform: PC URL: http://appdb.winehq.org/commentview.php?appId=74&version Id=315&threadId=10525 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-ipc AssignedTo: wine-bugs@winehq.org ReportedBy: silsor@gmail.com
When hosting a TCP/IP game with Diablo II, the game switches to the "Your connection has been interrupted" screen when too much CPU is used by outside processes. This happens when hosting a game, so there is no external network connection to interrupt, although the game uses net sockets to communicate with itself when hosting.
http://appdb.winehq.org/commentview.php?appId=74&versionId=315&threa...