http://bugs.winehq.org/show_bug.cgi?id=19521
Summary: Command and Conquer Generals (Zero Hour) doesn't draw ground textures (possible shader issue) Product: Wine Version: 1.1.26 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: inciner@gmail.com CC: inciner@gmail.com, 35shikoku@gmail.com
Created an attachment (id=22719) --> (http://bugs.winehq.org/attachment.cgi?id=22719) No ground textures in 1.1.26; output log here
+++ This bug was initially created as a clone of Bug #5829 +++
The ground in the game stays a particular colour rather than being the texture it should be. i.e. the island in the intro the ground is just white and starting another skirmish map where the ground should also be desert it starts out white then after clicking on any unit/building changes to an off shade of pale green. All units and buildings etc are textured fine.
http://bugs.winehq.org/show_bug.cgi?id=19521
--- Comment #1 from Incinerator inciner@gmail.com 2009-07-30 11:22:25 --- Created an attachment (id=22720) --> (http://bugs.winehq.org/attachment.cgi?id=22720) No ground textures in 1.1.26; screenshot
http://bugs.winehq.org/show_bug.cgi?id=19521
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #2 from Dmitry Timoshkov dmitry@codeweavers.com 2009-07-30 23:33:54 --- Since the summary and the bug description are the same it's clearly a duplicate. Don't clone bugs in Wine bugzilla.
*** This bug has been marked as a duplicate of bug 5829 ***
http://bugs.winehq.org/show_bug.cgi?id=19521
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Dmitry Timoshkov dmitry@codeweavers.com 2009-07-30 23:35:19 --- Closing duplicate.