http://bugs.winehq.org/show_bug.cgi?id=6800
Summary: IWineD3DBaseTextureImpl_BindTexture - 500 from glGenTextures Product: Wine Version: 0.9.26. Platform: PC OS/Version: FreeBSD Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: LoN_Kamikaze@gmx.de CC: LoN_Kamikaze@gmx.de
The problem shows as terrain, trees and buildings in Battlereams not being textured (or lightened) and instead displayed in the fog of war colour.
Imagine you can only see buildings by putting units behind them or selecting them.
For the real info, please have a look at the attachment.