http://bugs.winehq.org/show_bug.cgi?id=8371
Summary: Capturing video with the yukon seom capture framework results in bad output Product: Wine Version: 0.9.37. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: d1m1@gmx.ch
I start Tomb Raider Legend with wine-0.9.37 using the yukon preloader (revision 67 (not the newest one), but current seom-version) of the seom capture framework: http://www.neopsis.com/projects/yukon
ingame everything is fine (if reflection and water effects are off and shadows and next gen mode are not enabled at the same time)
capturing a video (using F8 as hotkey for both start and stop capture) results in a file /tmp/yukon.seom on my machine. Playing it with 'seom-player /tmp/yukon.som' shows me the captured ingame-sequence. The video-image is turned 180° degrees and only fills one quarter of the whole playback-frame (which is black) in the lower left corner, which is not desired. Another effect is, that the HUD is not displayed in the video.
Using wine-0.9.32 the result is good and visually identical.
Newer versions i tested return the described undesired result (0.9.33,0.9.37)
I don't know if this is a bug in wine or the yukon seom capture framework.
I'm unable to get the newest version of yukon to work, so i can't say if the newest version of yukon fixes it.