http://bugs.winehq.org/show_bug.cgi?id=15340
Summary: Black & White crashes, giving "fixme:d3d_surface" and many things black Product: Wine Version: 1.1.5 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: normandy@web.de
Ingame, Black & White shows people and e.g. stones black (wasn't there some swat4 bug I can't find?) Console Output: Always: fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking is not implemented
and bug #14939: fixme:d3d_surface:surface_convert_format Cannot find a conversion function from format WINED3DFMT_X1R5G5B5 to WINED3DFMT_DXT1
http://bugs.winehq.org/show_bug.cgi?id=15340
--- Comment #1 from Roderick Colenbrander thunderbird2k@gmx.net 2008-09-20 08:30:39 --- Fixmes are in general not bugs. The black is caused by the lack of s3tc support (similar to bug 14939). If that is the case it is a duplicate of that bug. For s3tc support you need to add a plugin for mesa if you are using opensource display drivers as those by default don't bundle s3tc as it is patented.
http://bugs.winehq.org/show_bug.cgi?id=15340
John Haywards normandy@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #2 from John Haywards normandy@web.de 2008-09-20 11:19:43 --- yupp, thanks!
*** This bug has been marked as a duplicate of bug 14939 ***
http://bugs.winehq.org/show_bug.cgi?id=15340
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Dmitry Timoshkov dmitry@codeweavers.com 2008-09-23 01:37:47 --- Closing.