https://bugs.winehq.org/show_bug.cgi?id=46075
Bug ID: 46075 Summary: Delta Rune: Wine crashes after going past the first Forest room Product: Wine Version: 3.19 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: blocker Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ryu.ketsueki@outlook.com Distribution: ---
Created attachment 62687 --> https://bugs.winehq.org/attachment.cgi?id=62687 Crash backtrace
This recently released game called Delta Rune, commonly known as well as SURVEY PROGRAM, because this is how it was publicly released. The game works just fine until this specific area of the game called Forest. Past the save point, wine crashes and forces the game to close. Backtrace is attached.
https://bugs.winehq.org/show_bug.cgi?id=46075
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de Severity|blocker |normal
--- Comment #1 from Fabian Maurer dark.shadow4@web.de --- Not a blocker.
Can you provide a full log?
https://bugs.winehq.org/show_bug.cgi?id=46075
ryu.ketsueki@outlook.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
--- Comment #2 from ryu.ketsueki@outlook.com --- (In reply to Fabian Maurer from comment #1)
Not a blocker.
Can you provide a full log?
I'm changing the importance then. Unfortunately, I don't have a full log, yet. This is the only info Wine gave me after crashing. But here's an update:
The Crash still happens in the same spot in the game and nowhere else. If reopen the game and try continue playing, sometimes the crash will not happen but for most of the time, it will.
I'm gonna play the game and get to that part again and provide the full log when it happens. I'll leave it unconfirmed for now.
https://bugs.winehq.org/show_bug.cgi?id=46075
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #3 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-7.0-rc5?
https://bugs.winehq.org/show_bug.cgi?id=46075
--- Comment #4 from ryu.ketsueki@outlook.com --- (In reply to joaopa from comment #3)
Does the bug still occur with wine-7.0-rc5?
I can't test it because there is another bug in the way. The game's speed cap is lifted in Deltarune and Undertale, making it as much as 2x faster and harder to play in general. So far the only option I had was to try and use a fan made Linux port, which works. If this bug of the speed cap can be fixed, we can go back to this one but for all effects, it does.
https://bugs.winehq.org/show_bug.cgi?id=46075
--- Comment #5 from joaopa jeremielapuree@yahoo.fr --- Is it this game? https://tobyfox.itch.io/deltarune
https://bugs.winehq.org/show_bug.cgi?id=46075
--- Comment #6 from ryu.ketsueki@outlook.com --- The issue was created three years ago when only chapter 1 was out. I can't confirm if it happens with the newly released demo. But yes, it is that game. It is also on Steam