http://bugs.winehq.org/show_bug.cgi?id=25260
Summary: The Secret of Monkey Island SE requires d3dx9_36 Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: xvachon@gmail.com CC: wine-bugs@winehq.org
The Secret of Monkey Island depends on some stubs in d3dx9_36 and fails to load.
In the console log, there is a loop of these three in particular.
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x20ed90)->((nil)): stub fixme:d3dx:ID3DXEffectImpl_Begin (0x20ed90)->(0x33c4f0, 0x1): stub fixme:d3dx:ID3DXEffectImpl_BeginPass (0x20ed90)->(0): stub
winetricks d3dx9_36 is a workaround.
http://bugs.winehq.org/show_bug.cgi?id=25260
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |austinenglish@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=25260
--- Comment #1 from Rico kgbricola@web.de 2011-04-05 08:05:05 CDT --- Is there a demo available which shows the same problem?
http://bugs.winehq.org/show_bug.cgi?id=25260
--- Comment #2 from Xavier Vachon xvachon@gmail.com 2011-04-05 08:10:03 CDT --- (In reply to comment #1)
Is there a demo available which shows the same problem?
I haven't found one, unfortunately.
http://bugs.winehq.org/show_bug.cgi?id=25260
--- Comment #3 from Austin English austinenglish@gmail.com 2011-04-05 11:16:14 CDT --- Bug 23356 has a demo, and also uses ID3DXEffectImpl_SetTechnique.
Bug 25857 has a demo and uses ID3DXEffectImpl_BeginPass, but that may have a crash, haven't tried it myself.
http://bugs.winehq.org/show_bug.cgi?id=25260
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2012-11-02 23:45:36 CDT --- Still a bug in current wine?
http://bugs.winehq.org/show_bug.cgi?id=25260
--- Comment #5 from Xavier Vachon xvachon@gmail.com 2012-11-03 16:03:38 CDT --- (In reply to comment #4)
Still a bug in current wine?
The game still requires the override. It complains about the following stub.
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x740d3c0, passes 0x32c4d0, flags 0x1 partial stub
http://bugs.winehq.org/show_bug.cgi?id=25260
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #6 from Austin English austinenglish@gmail.com 2013-06-25 19:19:01 CDT --- Marking as a duplicate of bug 25857. From http://bugs.winehq.org/show_bug.cgi?id=33864#c2
It's probably related to the effects framework, specifically the D3D state updates aren't processed at all right now. The typical hint for it from the log is:
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
*** This bug has been marked as a duplicate of bug 25857 ***
http://bugs.winehq.org/show_bug.cgi?id=25260
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Austin English austinenglish@gmail.com 2013-06-26 13:27:07 CDT --- Closing.