http://bugs.winehq.org/show_bug.cgi?id=58928
Bug ID: 58928 Summary: They Are Billions crash with Russian localization Product: Wine Version: 10.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: Dmitriy.Tsimbaluk@gmail.com Distribution: ---
Created attachment 79617 --> http://bugs.winehq.org/attachment.cgi?id=79617 fixme:file:CopyFileExW cancel_ptr is not supported
When changing the language to Russian, the game restarts, a window appears, but then crashes. The game uses Arial fonts for localization(I played the game on Windows earlier), installation with winetricks does not help Judging from the log, there is an error in wine-mono
http://bugs.winehq.org/show_bug.cgi?id=58928
--- Comment #1 from Gijs Vermeulen gijsvrm@gmail.com ---
winediag: wine-cachyos 10.0 is a testing version containing experimental patches. winediag: this wine contains many experimental patches, please don't report bugs to winehq.org.
Please try again using upstream wine 10.18 and without DXVK.
http://bugs.winehq.org/show_bug.cgi?id=58928
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
http://bugs.winehq.org/show_bug.cgi?id=58928
Esme Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |madewokherd@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=58928
--- Comment #2 from Dmitriy.Tsimbaluk@gmail.com --- Created attachment 79627 --> http://bugs.winehq.org/attachment.cgi?id=79627 Problem with wine-mono
http://bugs.winehq.org/show_bug.cgi?id=58928
--- Comment #3 from Dmitriy.Tsimbaluk@gmail.com --- (In reply to Gijs Vermeulen from comment #1)
winediag: wine-cachyos 10.0 is a testing version containing experimental patches. winediag: this wine contains many experimental patches, please don't report bugs to winehq.org.
Please try again using upstream wine 10.18 and without DXVK.
The same problem, update log
http://bugs.winehq.org/show_bug.cgi?id=58928
--- Comment #4 from Esme Povirk madewokherd@gmail.com --- It's detecting Mono and taking a different, apparently broken, codepath. Works with WINE_MONO_HIDETYPES=1.
That's been around a while, we should probably think about making it the default soon.
http://bugs.winehq.org/show_bug.cgi?id=58928
Dmitriy.Tsimbaluk@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #5 from Dmitriy.Tsimbaluk@gmail.com --- (In reply to Esme Povirk from comment #4)
It's detecting Mono and taking a different, apparently broken, codepath. Works with WINE_MONO_HIDETYPES=1.
That's been around a while, we should probably think about making it the default soon.
Thanks!
http://bugs.winehq.org/show_bug.cgi?id=58928
Esme Povirk madewokherd@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Resolution|FIXED |--- Status|RESOLVED |REOPENED
--- Comment #6 from Esme Povirk madewokherd@gmail.com --- That's a work-around, but we should still fix it so it works without any tinkering.
If the game were detecting Wine specifically, we could close this as invalid (we don't attempt to hide Wine from applications that check for it), but it's detecting Mono. It's probably logic for Framework Mono, not Wine Mono, and the two are very different. So I think we should fix it in a future release by making the WINE_MONO_HIDETYPES behavior the default. This is easy to do, but I think there is a large potential for regressions, so I would rather to it earlier in the release cycle.