https://bugs.winehq.org/show_bug.cgi?id=41912
Bug ID: 41912 Summary: Shadow Tactics: Blades of the Shogun crashes after the loading screen Product: Wine Version: 1.9.23 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: blue-t@web.de Distribution: ---
Created attachment 56294 --> https://bugs.winehq.org/attachment.cgi?id=56294 Terminal output
When you launch the game and create a new game, it crashes as soon as the loading screen is over.
https://bugs.winehq.org/show_bug.cgi?id=41912
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #1 from fjfrackiewicz@gmail.com --- (In reply to Ker noa from comment #0)
Created attachment 56294 [details] Terminal output
When you launch the game and create a new game, it crashes as soon as the loading screen is over.
This looks interesting:
fixme:d3d11:d3d11_device_CreateGeometryShaderWithStreamOutput iface 0x161618, byte_code 0x11b16e0, byte_code_length 2188, so_entries 0x475dab0, entry_count 3, buffer_strides 0x475db00, strides_count 1, rasterized_stream 4294967295, class_linkage (nil), shader 0x475dae0 stub!
Seems like you have the same crash as I do in bug 41295 if that bit of terminal output is anything to go by.
https://bugs.winehq.org/show_bug.cgi?id=41912
--- Comment #2 from Ker noa blue-t@web.de --- (In reply to fjfrackiewicz from comment #1)
(In reply to Ker noa from comment #0)
Created attachment 56294 [details] Terminal output
When you launch the game and create a new game, it crashes as soon as the loading screen is over.
This looks interesting:
fixme:d3d11:d3d11_device_CreateGeometryShaderWithStreamOutput iface 0x161618, byte_code 0x11b16e0, byte_code_length 2188, so_entries 0x475dab0, entry_count 3, buffer_strides 0x475db00, strides_count 1, rasterized_stream 4294967295, class_linkage (nil), shader 0x475dae0 stub!
Seems like you have the same crash as I do in bug 41295 if that bit of terminal output is anything to go by.
Likely as both games seem to be using the Unity Engine
https://bugs.winehq.org/show_bug.cgi?id=41912
tt_1 herrtimson@yahoo.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |herrtimson@yahoo.de
https://bugs.winehq.org/show_bug.cgi?id=41912
Toni eldrad@autistici.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |eldrad@autistici.org
--- Comment #3 from Toni eldrad@autistici.org --- Almost definitely a duplicate of bug 41295
https://bugs.winehq.org/show_bug.cgi?id=41912
--- Comment #4 from Toni eldrad@autistici.org --- With a newer wine it should not crash any more but you will not see the characters ingame due to the missing stream output support
https://bugs.winehq.org/show_bug.cgi?id=41912
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=41912
--- Comment #5 from Toni eldrad@autistici.org --- This is fixed now it doesn't crash and also characters show fine.
https://bugs.winehq.org/show_bug.cgi?id=41912
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #6 from Matteo Bruni matteo.mystral@gmail.com --- Marking duplicate.
*** This bug has been marked as a duplicate of bug 41295 ***
https://bugs.winehq.org/show_bug.cgi?id=41912
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nerv@dawncrow.de Status|RESOLVED |CLOSED
--- Comment #7 from André H. nerv@dawncrow.de --- closing dup