https://bugs.winehq.org/show_bug.cgi?id=45706
Bug ID: 45706 Summary: League of Legends fails to reconnect Product: Wine-staging Version: 3.14 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ads200002@gmail.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
League of Legends fails to reconnect after a disconnection in game.
When in game, if you disconnect, you get a 'Reconnecting to game' box come up with a pulsating progress bar. Even upon reconnecting to the Internet, however, the game fails to automatically reconnect as it has done before the anti-cheat was implemented.
Lutris 0.4.14 with Wine Staging 3.14+110a6f6 esync 5898a69 on Ubuntu 18.04
I'm sorry I'm not using a more vanilla environment, if someone with vanilla Wine Staging can't reproduce this bug then please close it.
https://bugs.winehq.org/show_bug.cgi?id=45706
zzzzzyzz@hacari.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz@hacari.org
https://bugs.winehq.org/show_bug.cgi?id=45706
ykui yumekuineru@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yumekuineru@hotmail.com
--- Comment #1 from ykui yumekuineru@hotmail.com --- It might be a good idea if somebody is able to test this on some Windows install too as I vaguely remember reading a post on the League forums recently where somebody else had this issue (or a similar one).
https://bugs.winehq.org/show_bug.cgi?id=45706
Alexandr Oleynikov sashok.olen@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sashok.olen@gmail.com
--- Comment #2 from Alexandr Oleynikov sashok.olen@gmail.com --- I see this in the logs:
0066:fixme:winsock:GetAddrInfoExW Unsupported cancel handle 0066:fixme:dnsapi:dns_map_options option DNS_QUERY_WIRE_ONLY not implemented 0075:fixme:wininet:InternetSetOptionW Option 77 STUB 0075:fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000 0076:fixme:ver:GetCurrentPackageId (0xadefe9c (nil)): stub 002d:fixme:ntdll:server_ioctl_file Unsupported ioctl 4004747b (device=4004 access=1 func=d1e method=3) 002d:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004 access=1 func=d1e method=3) 002d:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (_IOR('t', 123, 4))
Perhaps Wine needs to implement DNS_QUERY_WIRE_ONLY option to make League work?
https://bugs.winehq.org/show_bug.cgi?id=45706
--- Comment #3 from Alexandr Oleynikov sashok.olen@gmail.com --- Actually, disregard my last comment, I think my issue is a bit different. Sorry.
https://bugs.winehq.org/show_bug.cgi?id=45706
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #4 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- Hello,
Is this still a problem with current game client & wine?
Regards.