https://bugs.winehq.org/show_bug.cgi?id=37525
Bug ID: 37525 Summary: Bionic Commando: No shadows mapping Product: Wine Version: 1.7.30 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: david.gamiz@gmail.com Distribution: ---
Created attachment 49943 --> https://bugs.winehq.org/attachment.cgi?id=49943 No Shadows comparation Wine vs Win 7
The game run perfectly. Only not render shadows mapping.
Sun or light shadows not rendering.
Add image comparison the same machine and same scenes for view de bug.
My Hardware: AMD Phenom(tm) II X6 1055T Processor × 6 8GB RAM Nvidia GeForce GTX 660 Ti 1024 MB Driver Nvidia: 340.32 from ppa Ubuntu X-Edgers Gamepad Xbox360 Wired USB
https://bugs.winehq.org/show_bug.cgi?id=37525
--- Comment #1 from David Gámiz Jiménez david.gamiz@gmail.com --- Created attachment 49944 --> https://bugs.winehq.org/attachment.cgi?id=49944 No Shadows comparation Wine vs Win 7 2
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3d |-unknown
--- Comment #2 from David Gámiz Jiménez david.gamiz@gmail.com --- It possible fix this issue??? It difficult??
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.7.30 |1.7.51
--- Comment #3 from David Gámiz Jiménez david.gamiz@gmail.com --- Hello developers,
I update the tests to the game. And actually still here.
I have seen that this problem is usually in the engine GRIN "Diesel" (https://en.wikipedia.org/wiki/Diesel_%28game_engine%29) At least I tried these two titles, and shadows are not drawn: Tom Clancy's Ghost Recon Advanced Warfighter 1 and Bionic Commando.
If this bug is solved, it could solve most games and broaden the base of wine Platinum Games.
It would be another great addition to the open and gamer community. :D
To reproduce the bug to Tom Clancy's Ghost Recon Advanced Warfighter 1 has demo available. (http://www.fileplanet.com/162772/160000/fileinfo/Ghost-Recon-Advanced-Warfig...) Bionic Commando if necessary could share my steam library with the developer who needs it.
Thank you for this big and essential project to the community.
Greetings,
David Gámiz Jiménez
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3dx9
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Ubuntu
https://bugs.winehq.org/show_bug.cgi?id=37525
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com Component|directx-d3dx9 |directx-d3d
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |david.gamiz@gmail.com
--- Comment #4 from David Gámiz Jiménez david.gamiz@gmail.com --- Created attachment 52992 --> https://bugs.winehq.org/attachment.cgi?id=52992 Steam Bionic commando wine 1.9rc2 log +ddraw,+d3d8,+d3d9
7zip compress txt log, real size decompress txt log 997,1 MB.
https://bugs.winehq.org/show_bug.cgi?id=37525
roman@hargrave.info roman@hargrave.info changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |roman@hargrave.info
--- Comment #5 from roman@hargrave.info roman@hargrave.info --- I just got a notify about David's post WRT this issue. I'd like to note that shadows can in fact be enabled in crysis by changed the shadow texture format from the NVIDIA-proprietary formats to the standard texture formats (don't recall the names off the top of my head). The cvar in crysis that affects that is `r_shadowTexFormat`. I have a feeling that the issues affecting Diesel (which I am familiar with by way of PAYDAY 2) are of a similar nature. I can't say I am familiar with the Tom Clancy title mentioned, though; however, I can't imagine it being that dissimilar.
https://bugs.winehq.org/show_bug.cgi?id=37525
--- Comment #6 from David Gámiz Jiménez david.gamiz@gmail.com --- Thanks Roman for the comment and report.
I hope, soon, this issue will be history. And play with visual perfect. :)
Greetings.
https://bugs.winehq.org/show_bug.cgi?id=37525
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #7 from winetest@luukku.com --- (In reply to David Gámiz Jiménez from comment #6)
Thanks Roman for the comment and report.
I hope, soon, this issue will be history. And play with visual perfect. :)
Greetings.
Can you test wine 1.8 or 1.9 series or wine-staging 1.9 series? There has been so many changes in wine after the report.
https://bugs.winehq.org/show_bug.cgi?id=37525
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Keywords| |download URL| |http://www.fileplanet.com/1 | |62772/160000/fileinfo/Ghost | |-Recon-Advanced-Warfighter- | |Demo Ever confirmed|0 |1
--- Comment #8 from Józef Kucia joseph.kucia@gmail.com --- I've looked into this problem a little. The part of the problem seems to be that GRAW uses 1x1 render target texture when rendering to depth/stencil texture. In this case wined3d shrinks viewport to 1x1 which is a wrong thing to do. Matteo may have patches to fix this [1], but it doesn't seem to be enough to get shadows rendered correctly.
[1] - https://www.winehq.org/pipermail/wine-devel/2016-November/115387.html
https://bugs.winehq.org/show_bug.cgi?id=37525
--- Comment #9 from David Gámiz Jiménez david.gamiz@gmail.com --- Same situation with the last version. Only Shadows, all the rest game work perfectly.
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.7.51 |1.9.23
https://bugs.winehq.org/show_bug.cgi?id=37525
--- Comment #10 from David Gámiz Jiménez david.gamiz@gmail.com --- Thanks Józef, at same time we had comment the bug. :)
I hope your will find a optimal solution. Is a minimal issue whit this game, and other whit Diesel engine.
If I can help whit the bug, only tell me. ;)
I wait, patiently, to play perfectly whit wine. :) In my GNU/Linux system.
Best regards! :)
https://bugs.winehq.org/show_bug.cgi?id=37525
David Gámiz Jiménez david.gamiz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #11 from David Gámiz Jiménez david.gamiz@gmail.com --- In Wine-Staging 3.13. Shadow are correctly showed. Thanks devs and community. Finally I will play to this great games. :)
https://bugs.winehq.org/show_bug.cgi?id=37525
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 3.15.